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					@ -912,9 +912,9 @@ window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise. | 
				
			
			
		
	
		
			
				
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					@subsubsection window_attribs_fb Framebuffer related attributes | 
				
			
			
		
	
		
			
				
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					The attributes of the default framebuffer (i.e. the framebuffer attached to the | 
				
			
			
		
	
		
			
				
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					window) are not provided by this function but can be queried with both OpenGL | 
				
			
			
		
	
		
			
				
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					and OpenGL ES. | 
				
			
			
		
	
		
			
				
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					GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer | 
				
			
			
		
	
		
			
				
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					attached to the window) as these can be queried directly with either OpenGL, | 
				
			
			
		
	
		
			
				
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					OpenGL ES or Vulkan. | 
				
			
			
		
	
		
			
				
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					If you are using version 3.0 or later of OpenGL or OpenGL ES, the | 
				
			
			
		
	
		
			
				
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					`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the | 
				
			
			
		
	
	
		
			
				
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					@ -936,8 +936,8 @@ Stencil bits | `GL_STENCIL_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` | 
				
			
			
		
	
		
			
				
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					MSAA samples | `GL_SAMPLES`      | _Not provided by this function_ | 
				
			
			
		
	
		
			
				
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					When calling `glGetFramebufferAttachmentParameteriv`, the red, green, blue and | 
				
			
			
		
	
		
			
				
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					alpha sizes can be queried from the `GL_BACK_LEFT`, while the depth and stencil | 
				
			
			
		
	
		
			
				
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					sizes can be queried from the `GL_DEPTH` and `GL_STENCIL` attachments, | 
				
			
			
		
	
		
			
				
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					alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil | 
				
			
			
		
	
		
			
				
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					sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments, | 
				
			
			
		
	
		
			
				
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					respectively. | 
				
			
			
		
	
		
			
				
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