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					@ -1234,6 +1234,9 @@ static void processEvent(XEvent *event) | 
				
			
			
		
	
		
		
			
				
					
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					            if (window->cursorMode == GLFW_CURSOR_DISABLED) | 
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					            if (window->cursorMode == GLFW_CURSOR_DISABLED) | 
				
			
			
		
	
		
		
			
				
					
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					                disableCursor(window); | 
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					                disableCursor(window); | 
				
			
			
		
	
		
		
			
				
					
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					            if (window->monitor && window->autoIconify) | 
				
			
			
		
	
		
		
			
				
					
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					                enterFullscreenMode(window); | 
				
			
			
		
	
		
		
			
				
					
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					            _glfwInputWindowFocus(window, GL_TRUE); | 
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					            _glfwInputWindowFocus(window, GL_TRUE); | 
				
			
			
		
	
		
		
			
				
					
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					            return; | 
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					            return; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
	
		
		
			
				
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					@ -1254,6 +1257,12 @@ static void processEvent(XEvent *event) | 
				
			
			
		
	
		
		
			
				
					
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					            if (window->cursorMode == GLFW_CURSOR_DISABLED) | 
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					            if (window->cursorMode == GLFW_CURSOR_DISABLED) | 
				
			
			
		
	
		
		
			
				
					
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					                restoreCursor(window); | 
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					                restoreCursor(window); | 
				
			
			
		
	
		
		
			
				
					
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					            if (window->monitor && window->autoIconify) | 
				
			
			
		
	
		
		
			
				
					
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					            { | 
				
			
			
		
	
		
		
			
				
					
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					                _glfwPlatformIconifyWindow(window); | 
				
			
			
		
	
		
		
			
				
					
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					                leaveFullscreenMode(window); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            _glfwInputWindowFocus(window, GL_FALSE); | 
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					            _glfwInputWindowFocus(window, GL_FALSE); | 
				
			
			
		
	
		
		
			
				
					
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					            return; | 
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					            return; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
	
		
		
			
				
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