@ -180,47 +180,45 @@ static void pointerHandleMotion(void* data,
{
_GLFWwindow * window = _glfw . wl . pointerFocus ;
const char * cursorName = NULL ;
double x , y ;
if ( ! window )
return ;
if ( window - > cursorMode = = GLFW_CURSOR_DISABLED )
return ;
else
{
window - > wl . cursorPosX = wl_fixed_to_double ( sx ) ;
window - > wl . cursorPosY = wl_fixed_to_double ( sy ) ;
}
x = wl_fixed_to_double ( sx ) ;
y = wl_fixed_to_double ( sy ) ;
switch ( window - > wl . decorations . focus )
{
case mainWindow :
_glfwInputCursorPos ( window ,
wl_fixed_to_double ( sx ) ,
wl_fixed_to_double ( sy ) ) ;
window - > wl . cursorPosX = x ;
window - > wl . cursorPosY = y ;
_glfwInputCursorPos ( window , x , y ) ;
return ;
case topDecoration :
if ( window - > wl . cursorPosY < _GLFW_DECORATION_WIDTH )
if ( y < _GLFW_DECORATION_WIDTH )
cursorName = " n-resize " ;
else
cursorName = " left_ptr " ;
break ;
case leftDecoration :
if ( window - > wl . cursorPosY < _GLFW_DECORATION_WIDTH )
if ( y < _GLFW_DECORATION_WIDTH )
cursorName = " nw-resize " ;
else
cursorName = " w-resize " ;
break ;
case rightDecoration :
if ( window - > wl . cursorPosY < _GLFW_DECORATION_WIDTH )
if ( y < _GLFW_DECORATION_WIDTH )
cursorName = " ne-resize " ;
else
cursorName = " e-resize " ;
break ;
case bottomDecoration :
if ( window - > wl . cursorPosX < _GLFW_DECORATION_WIDTH )
if ( x < _GLFW_DECORATION_WIDTH )
cursorName = " sw-resize " ;
else if ( window - > wl . cursorPosX > window - > wl . width + _GLFW_DECORATION_WIDTH )
else if ( x > window - > wl . width + _GLFW_DECORATION_WIDTH )
cursorName = " se-resize " ;
else
cursorName = " s-resize " ;