|  |  | @ -246,11 +246,12 @@ void glfwDefaultWindowHints(void) | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // The default is a focused, visible, resizable window with decorations
 |  |  |  |     // The default is a focused, visible, resizable window with decorations
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					|  |  |  |     memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window)); |  |  |  |     memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     _glfw.hints.window.resizable   = GLFW_TRUE; |  |  |  |     _glfw.hints.window.resizable    = GLFW_TRUE; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     _glfw.hints.window.visible     = GLFW_TRUE; |  |  |  |     _glfw.hints.window.visible      = GLFW_TRUE; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     _glfw.hints.window.decorated   = GLFW_TRUE; |  |  |  |     _glfw.hints.window.decorated    = GLFW_TRUE; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     _glfw.hints.window.focused     = GLFW_TRUE; |  |  |  |     _glfw.hints.window.focused      = GLFW_TRUE; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     _glfw.hints.window.autoIconify = GLFW_TRUE; |  |  |  |     _glfw.hints.window.autoIconify  = GLFW_TRUE; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     _glfw.hints.window.centerCursor = GLFW_TRUE; | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
 |  |  |  |     // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
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					|  |  |  |     // double buffered
 |  |  |  |     // double buffered
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