@ -438,7 +438,7 @@ void _glfwDestroyContext(_GLFWwindow* window)
// Analyzes the specified context for possible recreation
//
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
#if defined(_GLFW_WIN32)
@ -88,7 +88,7 @@ int _glfwCreateContext(_GLFWwindow* window,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _egl_platform_h_