@ -172,7 +172,6 @@ typedef struct _GLFWwindow
int wheelPos;
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
char key[GLFW_KEY_LAST + 1];
int lastChar;
// Framebuffer attributes
int redBits;
@ -121,9 +121,6 @@ void _glfwClearInput(_GLFWwindow* window)
for (i = 0; i <= GLFW_KEY_LAST; i++)
window->key[i] = GLFW_RELEASE;
// Clear last character
window->lastChar = 0;
// Release all mouse buttons
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
window->mouseButton[i] = GLFW_RELEASE;