This allows the TLS code to be re-used by partial ports like EGL.master
parent
2889f484f4
commit
78efc18079
16 changed files with 278 additions and 88 deletions
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//========================================================================
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// GLFW 3.1 POSIX - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h" |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwInitTLS(void) |
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{ |
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if (pthread_key_create(&_glfw.posix_tls.context, NULL) != 0) |
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{ |
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_glfwInputError(GLFW_PLATFORM_ERROR, |
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"POSIX: Failed to create context TLS"); |
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return GL_FALSE; |
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} |
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return GL_TRUE; |
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} |
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void _glfwTerminateTLS(void) |
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{ |
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pthread_key_delete(_glfw.posix_tls.context); |
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} |
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void _glfwSetCurrentContext(_GLFWwindow* context) |
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{ |
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pthread_setspecific(_glfw.posix_tls.context, context); |
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} |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWwindow* _glfwPlatformGetCurrentContext(void) |
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{ |
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return pthread_getspecific(_glfw.posix_tls.context); |
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} |
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@ -0,0 +1,55 @@ |
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//========================================================================
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// GLFW 3.1 POSIX - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#ifndef _posix_tls_h_ |
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#define _posix_tls_h_ |
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#include <pthread.h> |
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#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix_tls |
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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typedef struct _GLFWtlsPOSIX |
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{ |
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pthread_key_t context; |
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} _GLFWtlsPOSIX; |
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitTLS(void); |
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void _glfwTerminateTLS(void); |
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void _glfwSetCurrentContext(_GLFWwindow* context); |
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#endif // _posix_tls_h_
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@ -0,0 +1,69 @@ |
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//========================================================================
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// GLFW 3.1 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
|
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
|
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// claim that you wrote the original software. If you use this software
|
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// in a product, an acknowledgment in the product documentation would
|
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h" |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwInitTLS(void) |
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{ |
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_glfw.win32_tls.context = TlsAlloc(); |
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if (_glfw.win32_tls.context == TLS_OUT_OF_INDEXES) |
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{ |
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_glfwInputError(GLFW_PLATFORM_ERROR, |
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"Win32: Failed to allocate TLS index"); |
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return GL_FALSE; |
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} |
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_glfw.win32_tls.allocated = GL_TRUE; |
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return GL_TRUE; |
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} |
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void _glfwTerminateTLS(void) |
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{ |
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if (_glfw.win32_tls.allocated) |
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TlsFree(_glfw.win32_tls.context); |
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} |
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void _glfwSetCurrentContext(_GLFWwindow* context) |
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{ |
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TlsSetValue(_glfw.win32_tls.context, context); |
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} |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWwindow* _glfwPlatformGetCurrentContext(void) |
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{ |
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return TlsGetValue(_glfw.win32_tls.context); |
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} |
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@ -0,0 +1,54 @@ |
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//========================================================================
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// GLFW 3.1 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
|
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// in a product, an acknowledgment in the product documentation would
|
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// be appreciated but is not required.
|
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#ifndef _win32_tls_h_ |
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#define _win32_tls_h_ |
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#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32_tls |
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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typedef struct _GLFWtlsWin32 |
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{ |
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GLboolean allocated; |
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DWORD context; |
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} _GLFWtlsWin32; |
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitTLS(void); |
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void _glfwTerminateTLS(void); |
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void _glfwSetCurrentContext(_GLFWwindow* context); |
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#endif // _win32_tls_h_
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