@ -96,6 +96,25 @@ extern "C" { 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 # define _WIN32   
					 
					 
					 
					 # define _WIN32   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# endif  /* _WIN32 */  
					 
					 
					 
					# endif  /* _WIN32 */  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					/* Include because most Windows GLU headers need wchar_t and
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 *  the  macOS  OpenGL  header  blocks  the  definition  of  ptrdiff_t  by  glext . h .   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 *  Include  it  unconditionally  to  avoid  surprising  side - effects .   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 */   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					# include  <stddef.h>  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					/* Include because it is needed by Vulkan and related functions.
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 *  Include  it  unconditionally  to  avoid  surprising  side - effects .   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 */   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					# include  <stdint.h>  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					# if defined(GLFW_INCLUDE_VULKAN)  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					  # include  <vulkan/vulkan.h>   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					# endif  /* Vulkan header */  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					/* The Vulkan header may have indirectly included windows.h (because of
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 *  VK_USE_PLATFORM_WIN32_KHR )  so  we  offer  our  replacement  symbols  after  it .   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					 */   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					/* It is customary to use APIENTRY for OpenGL function pointer declarations on
  
					 
					 
					 
					/* It is customary to use APIENTRY for OpenGL function pointer declarations on
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 *  all  platforms .   Additionally ,  the  Windows  OpenGL  header  needs  APIENTRY .   
					 
					 
					 
					 *  all  platforms .   Additionally ,  the  Windows  OpenGL  header  needs  APIENTRY .   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 */   
					 
					 
					 
					 */   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -122,17 +141,6 @@ extern "C" { 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 # define GLFW_CALLBACK_DEFINED   
					 
					 
					 
					 # define GLFW_CALLBACK_DEFINED   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# endif  /* CALLBACK */  
					 
					 
					 
					# endif  /* CALLBACK */  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					/* Include because most Windows GLU headers need wchar_t and
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 *  the  macOS  OpenGL  header  blocks  the  definition  of  ptrdiff_t  by  glext . h .   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 *  Include  it  unconditionally  to  avoid  surprising  side - effects .   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 */   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# include  <stddef.h>  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					/* Include because it is needed by Vulkan and related functions.
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 *  Include  it  unconditionally  to  avoid  surprising  side - effects .   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 */   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# include  <stdint.h>  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					/* Include the chosen OpenGL or OpenGL ES headers.
  
					 
					 
					 
					/* Include the chosen OpenGL or OpenGL ES headers.
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 */   
					 
					 
					 
					 */   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# if defined(GLFW_INCLUDE_ES1)  
					 
					 
					 
					# if defined(GLFW_INCLUDE_ES1)  
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -211,10 +219,6 @@ extern "C" { 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# endif  /* OpenGL and OpenGL ES headers */  
					 
					 
					 
					# endif  /* OpenGL and OpenGL ES headers */  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# if defined(GLFW_INCLUDE_VULKAN)  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					  # include  <vulkan/vulkan.h>   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# endif  /* Vulkan header */  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					# if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)  
					 
					 
					 
					# if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 /* GLFW_DLL must be defined by applications that are linking against the DLL
   
					 
					 
					 
					 /* GLFW_DLL must be defined by applications that are linking against the DLL
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					  *  version  of  the  GLFW  library .   _GLFW_BUILD_DLL  is  defined  by  the  GLFW   
					 
					 
					 
					  *  version  of  the  GLFW  library .   _GLFW_BUILD_DLL  is  defined  by  the  GLFW