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					@ -523,7 +523,7 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1); | 
				
			
			
		
	
		
			
				
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					Each joystick has zero or more axes, zero or more buttons, zero or more hats, | 
				
			
			
		
	
		
			
				
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					a human-readable name, a user pointer and an SDL compatible GUID. | 
				
			
			
		
	
		
			
				
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					When GLFW is initialized, detected joysticks are added to to the beginning of | 
				
			
			
		
	
		
			
				
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					When GLFW is initialized, detected joysticks are added to the beginning of | 
				
			
			
		
	
		
			
				
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					the array.  Once a joystick is detected, it keeps its assigned ID until it is | 
				
			
			
		
	
		
			
				
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					disconnected or the library is terminated, so as joysticks are connected and | 
				
			
			
		
	
		
			
				
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					disconnected, there may appear gaps in the IDs. | 
				
			
			
		
	
	
		
			
				
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