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					@ -195,6 +195,17 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified) | 
				
			
			
		
	
		
			
				
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					//========================================================================
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					// Register window damage events
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					//========================================================================
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					void _glfwInputWindowDamage(_GLFWwindow* window) | 
				
			
			
		
	
		
			
				
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					{ | 
				
			
			
		
	
		
			
				
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					    if (_glfwLibrary.windowRefreshCallback) | 
				
			
			
		
	
		
			
				
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					        _glfwLibrary.windowRefreshCallback(window); | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
		
			
				
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					//////////////////////////////////////////////////////////////////////////
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					//////                        GLFW public API                       //////
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					//////////////////////////////////////////////////////////////////////////
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