@ -1831,6 +1831,14 @@ typedef struct GLFWgamepadstate
* bundle , if present . This can be disabled with the @ ref
* bundle , if present . This can be disabled with the @ ref
* GLFW_COCOA_CHDIR_RESOURCES init hint .
* GLFW_COCOA_CHDIR_RESOURCES init hint .
*
*
* @ remark @ macos This function will create the main menu and dock icon for the
* application . If GLFW finds a ` MainMenu . nib ` it is loaded and assumed to
* contain a menu bar . Otherwise a minimal menu bar is created manually with
* common commands like Hide , Quit and About . The About entry opens a minimal
* about dialog with information from the application ' s bundle . The menu bar
* and dock icon can be disabled entirely with the @ ref GLFW_COCOA_MENUBAR init
* hint .
*
* @ remark @ x11 This function will set the ` LC_CTYPE ` category of the
* @ remark @ x11 This function will set the ` LC_CTYPE ` category of the
* application locale according to the current environment if that category is
* application locale according to the current environment if that category is
* still " C " . This is because the " C " locale breaks Unicode text input .
* still " C " . This is because the " C " locale breaks Unicode text input .
@ -2674,13 +2682,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
* [ Bundle Programming Guide ] ( https : //developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
* [ Bundle Programming Guide ] ( https : //developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
* in the Mac Developer Library .
* in the Mac Developer Library .
*
*
* @ remark @ macos The first time a window is created the menu bar is created .
* If GLFW finds a ` MainMenu . nib ` it is loaded and assumed to contain a menu
* bar . Otherwise a minimal menu bar is created manually with common commands
* like Hide , Quit and About . The About entry opens a minimal about dialog
* with information from the application ' s bundle . Menu bar creation can be
* disabled entirely with the @ ref GLFW_COCOA_MENUBAR init hint .
*
* @ remark @ macos On OS X 10.10 and later the window frame will not be rendered
* @ remark @ macos On OS X 10.10 and later the window frame will not be rendered
* at full resolution on Retina displays unless the
* at full resolution on Retina displays unless the
* [ GLFW_COCOA_RETINA_FRAMEBUFFER ] ( @ ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint )
* [ GLFW_COCOA_RETINA_FRAMEBUFFER ] ( @ ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint )