@ -34,95 +34,6 @@ 
			
		
	
		
		
			
				
					
					# include  <stdlib.h> # include  <stdlib.h>  
			
		
	
		
		
			
				
					
					# include  <malloc.h> # include  <malloc.h>  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					// Enable/disable minimize/restore animations
  
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					static  int  setMinMaxAnimations ( int  enable )  
			
		
	
		
		
			
				
					
					{  
			
		
	
		
		
			
				
					
					    ANIMATIONINFO  AI ;   
			
		
	
		
		
			
				
					
					    int  old_enable ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // Get old animation setting
   
			
		
	
		
		
			
				
					
					    AI . cbSize  =  sizeof ( ANIMATIONINFO ) ;   
			
		
	
		
		
			
				
					
					    SystemParametersInfo ( SPI_GETANIMATION ,  AI . cbSize ,  & AI ,  0 ) ;   
			
		
	
		
		
			
				
					
					    old_enable  =  AI . iMinAnimate ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // If requested, change setting
   
			
		
	
		
		
			
				
					
					    if  ( old_enable  ! =  enable )   
			
		
	
		
		
			
				
					
					    {   
			
		
	
		
		
			
				
					
					        AI . iMinAnimate  =  enable ;   
			
		
	
		
		
			
				
					
					        SystemParametersInfo ( SPI_SETANIMATION ,  AI . cbSize ,  & AI ,   
			
		
	
		
		
			
				
					
					                             SPIF_SENDCHANGE ) ;   
			
		
	
		
		
			
				
					
					    }   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    return  old_enable ;   
			
		
	
		
		
			
				
					
					}  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					// Focus the window and bring it to the top of the stack
  
			
		
	
		
		
			
				
					
					// Due to some nastiness with how XP handles SetForegroundWindow we have
  
			
		
	
		
		
			
				
					
					// to go through some really bizarre measures to achieve this
  
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					static  void  setForegroundWindow ( HWND  hWnd )  
			
		
	
		
		
			
				
					
					{  
			
		
	
		
		
			
				
					
					    int  try_count  =  0 ;   
			
		
	
		
		
			
				
					
					    int  old_animate ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // Try the standard approach first...
   
			
		
	
		
		
			
				
					
					    BringWindowToTop ( hWnd ) ;   
			
		
	
		
		
			
				
					
					    SetForegroundWindow ( hWnd ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // If it worked, return now
   
			
		
	
		
		
			
				
					
					    if  ( hWnd  = =  GetForegroundWindow ( ) )   
			
		
	
		
		
			
				
					
					    {   
			
		
	
		
		
			
				
					
					        // Try to modify the system settings (since this is the foreground
   
			
		
	
		
		
			
				
					
					        // process, we are allowed to do this)
   
			
		
	
		
		
			
				
					
					        SystemParametersInfo ( SPI_SETFOREGROUNDLOCKTIMEOUT ,  0 ,  ( LPVOID )  0 ,   
			
		
	
		
		
			
				
					
					                             SPIF_SENDCHANGE ) ;   
			
		
	
		
		
			
				
					
					        return ;   
			
		
	
		
		
			
				
					
					    }   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // For other Windows versions than 95 & NT4.0, the standard approach
   
			
		
	
		
		
			
				
					
					    // may not work, so if we failed we have to "trick" Windows into
   
			
		
	
		
		
			
				
					
					    // making our window the foureground window: Iconify and restore
   
			
		
	
		
		
			
				
					
					    // again. It is ugly, but it seems to work (we turn off those annoying
   
			
		
	
		
		
			
				
					
					    // zoom animations to make it look a bit better at least).
   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // Turn off minimize/restore animations
   
			
		
	
		
		
			
				
					
					    old_animate  =  setMinMaxAnimations ( 0 ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // We try this a few times, just to be on the safe side of things...
   
			
		
	
		
		
			
				
					
					    do   
			
		
	
		
		
			
				
					
					    {   
			
		
	
		
		
			
				
					
					        // Iconify & restore
   
			
		
	
		
		
			
				
					
					        ShowWindow ( hWnd ,  SW_HIDE ) ;   
			
		
	
		
		
			
				
					
					        ShowWindow ( hWnd ,  SW_SHOWMINIMIZED ) ;   
			
		
	
		
		
			
				
					
					        ShowWindow ( hWnd ,  SW_SHOWNORMAL ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					        // Try to get focus
   
			
		
	
		
		
			
				
					
					        BringWindowToTop ( hWnd ) ;   
			
		
	
		
		
			
				
					
					        SetForegroundWindow ( hWnd ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					        // We do not want to keep going on forever, so we keep track of
   
			
		
	
		
		
			
				
					
					        // how many times we tried
   
			
		
	
		
		
			
				
					
					        try_count + + ;   
			
		
	
		
		
			
				
					
					    }   
			
		
	
		
		
			
				
					
					    while  ( hWnd  ! =  GetForegroundWindow ( )  & &  try_count  < =  3 ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // Restore the system minimize/restore animation setting
   
			
		
	
		
		
			
				
					
					    setMinMaxAnimations ( old_animate ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    // Try to modify the system settings (since this is now hopefully the
   
			
		
	
		
		
			
				
					
					    // foreground process, we are probably allowed to do this)
   
			
		
	
		
		
			
				
					
					    SystemParametersInfo ( SPI_SETFOREGROUNDLOCKTIMEOUT ,  0 ,  ( LPVOID )  0 ,   
			
		
	
		
		
			
				
					
					                         SPIF_SENDCHANGE ) ;   
			
		
	
		
		
			
				
					
					}  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					//========================================================================
 //========================================================================
  
			
		
	
		
		
			
				
					
					// Hide mouse cursor
 // Hide mouse cursor
  
			
		
	
		
		
			
				
					
					//========================================================================
 //========================================================================
  
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -1071,9 +982,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window, 
			
		
	
		
		
			
				
					
					                     SWP_NOMOVE  |  SWP_NOSIZE ) ;                       SWP_NOMOVE  |  SWP_NOSIZE ) ;   
			
		
	
		
		
			
				
					
					    }      }   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    setForegroundWindow ( window - > Win32 . handle ) ;   
			
		
	
		
		
			
				
					
					    SetFocus ( window - > Win32 . handle ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    return  GL_TRUE ;      return  GL_TRUE ;   
			
		
	
		
		
			
				
					
					} }  
			
		
	
		
		
			
				
					
					
 
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -1193,6 +1101,28 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window) 
			
		
	
		
		
			
				
					
					} }  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					// Show or hide window
  
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					void  _glfwPlatformShowWindow ( _GLFWwindow *  window )  
			
		
	
		
		
			
				
					
					{  
			
		
	
		
		
			
				
					
					    ShowWindow ( window - > Win32 . handle ,  SW_SHOWNORMAL ) ;   
			
		
	
		
		
			
				
					
					    BringWindowToTop ( window - > Win32 . handle ) ;   
			
		
	
		
		
			
				
					
					    SetForegroundWindow ( window - > Win32 . handle ) ;   
			
		
	
		
		
			
				
					
					    SetFocus ( window - > Win32 . handle ) ;   
			
		
	
		
		
			
				
					
					}  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					// Show or hide window
  
			
		
	
		
		
			
				
					
					//========================================================================
  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					void  _glfwPlatformHideWindow ( _GLFWwindow *  window )  
			
		
	
		
		
			
				
					
					{  
			
		
	
		
		
			
				
					
					    ShowWindow ( window - > Win32 . handle ,  SW_HIDE ) ;   
			
		
	
		
		
			
				
					
					}  
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					//========================================================================
 //========================================================================
  
			
		
	
		
		
			
				
					
					// Write back window parameters into GLFW window structure
 // Write back window parameters into GLFW window structure
  
			
		
	
		
		
			
				
					
					//========================================================================
 //========================================================================