|  |  | @ -510,7 +510,8 @@ extern "C" { | 
			
		
	
		
		
			
				
					
					|  |  |  | /*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
 |  |  |  | /*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | #define GLFW_STEREO               0x0002100C |  |  |  | #define GLFW_STEREO               0x0002100C | 
			
		
	
		
		
			
				
					
					|  |  |  | /*! @brief The number of samples used for default framebuffer multisampling.
 |  |  |  | /*! @brief The number of samples used for default framebuffer multisampling, or
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					|  |  |  |  |  |  |  |  *  zero to disable multisampling. | 
			
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | #define GLFW_FSAA_SAMPLES         0x0002100E |  |  |  | #define GLFW_FSAA_SAMPLES         0x0002100E | 
			
		
	
		
		
			
				
					
					|  |  |  | /*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
 |  |  |  | /*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -1133,10 +1134,12 @@ GLFWAPI void glfwDefaultWindowHints(void); | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  available. |  |  |  |  *  available. | 
			
		
	
		
		
			
				
					
					|  |  |  |  * |  |  |  |  * | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL |  |  |  |  *  The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  context should be forward-compatible. |  |  |  |  *  context should be forward-compatible, i.e. one where all functionality | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *  deprecated in the requested version of OpenGL is removed. | 
			
		
	
		
		
			
				
					
					|  |  |  |  * |  |  |  |  * | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug |  |  |  |  *  The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  OpenGL context. |  |  |  |  *  OpenGL context, which may have additional error and performance issue | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *  reporting functionality. | 
			
		
	
		
		
			
				
					
					|  |  |  |  * |  |  |  |  * | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create |  |  |  |  *  The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create | 
			
		
	
		
		
			
				
					
					|  |  |  |  *  the context for.  Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref |  |  |  |  *  the context for.  Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref | 
			
		
	
	
		
		
			
				
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