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					@ -62,10 +62,6 @@ GLFWAPI void glfwSetGamma(float gamma) | 
				
			
			
		
	
		
		
			
				
					
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					    for (i = 0;  i < size;  i++) | 
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					    for (i = 0;  i < size;  i++) | 
				
			
			
		
	
		
		
			
				
					
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					    { | 
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					    { | 
				
			
			
		
	
		
		
			
				
					
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					        float value = (float) i / ((float) (size - 1)); | 
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					        float value = (float) i / ((float) (size - 1)); | 
				
			
			
		
	
		
		
			
				
					
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					        int diffRed, diffGreen, diffBlue, newRed, newGreen, newBlue, pow1; | 
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					        // Reference our gamma 1.0f
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					        pow1 = value * 65535.f + 0.5; | 
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					        // Apply gamma
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					        // Apply gamma
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					        value = (float) pow(value, 1.f / gamma) * 65535.f + 0.5f; | 
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					        value = (float) pow(value, 1.f / gamma) * 65535.f + 0.5f; | 
				
			
			
		
	
	
		
		
			
				
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					@ -76,20 +72,10 @@ GLFWAPI void glfwSetGamma(float gamma) | 
				
			
			
		
	
		
		
			
				
					
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					        else if (value > 65535.f) | 
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					        else if (value > 65535.f) | 
				
			
			
		
	
		
		
			
				
					
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					            value = 65535.f; | 
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					            value = 65535.f; | 
				
			
			
		
	
		
		
			
				
					
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					        // Use original gamma as reference
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					        // Set the gamma ramp values
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					        diffRed   = _glfwLibrary.originalRamp.red[i] - pow1; | 
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					        ramp.red[i]   = (unsigned short) value; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        diffGreen = _glfwLibrary.originalRamp.green[i] - pow1; | 
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					        ramp.green[i] = (unsigned short) value; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        diffBlue  = _glfwLibrary.originalRamp.blue[i] - pow1; | 
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					        ramp.blue[i]  = (unsigned short) value; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        // Calculate new values
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					        newRed    = diffRed + (unsigned short) value; | 
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					        newGreen  = diffGreen + (unsigned short) value; | 
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					        newBlue   = diffBlue + (unsigned short) value; | 
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					        // Set the gamma ramp values (whilst clamping)
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					        ramp.red[i]   = newRed > 65535 ? 65535 : newRed < 0 ? 0 : newRed; | 
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					        ramp.green[i] = newGreen > 65535 ? 65535 : newGreen < 0 ? 0 : newGreen; | 
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					        ramp.blue[i]  = newBlue > 65535 ? 65535 : newBlue < 0 ? 0 : newBlue; | 
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    glfwSetGammaRamp(&ramp); | 
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					    glfwSetGammaRamp(&ramp); | 
				
			
			
		
	
	
		
		
			
				
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