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@ -45,19 +45,18 @@ |
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//========================================================================
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// Return closest video mode by dimensions, refresh rate and bits per pixel
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// Return closest video mode by dimensions and bits per pixel
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//========================================================================
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static GLboolean getClosestVideoMode(int* width, int* height, |
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int* bpp, int* refreshRate, |
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GLboolean exactBPP) |
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int* bpp, GLboolean exactBPP) |
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{ |
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int mode, bestWidth = 0, bestHeight = 0, bestBPP = 0, bestRate = 0; |
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unsigned int sizeDiff, rateDiff, leastSizeDiff, leastRateDiff; |
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int mode, bestWidth = 0, bestHeight = 0, bestBPP = 0; |
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unsigned int sizeDiff, leastSizeDiff; |
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GLboolean foundMode = GL_FALSE; |
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DEVMODE dm; |
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leastSizeDiff = leastRateDiff = UINT_MAX; |
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leastSizeDiff = UINT_MAX; |
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for (mode = 0; ; mode++) |
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{ |
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@ -74,29 +73,15 @@ static GLboolean getClosestVideoMode(int* width, int* height, |
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(dm.dmPelsHeight - *height) * |
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(dm.dmPelsHeight - *height)); |
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if (*refreshRate > 0) |
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{ |
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rateDiff = (dm.dmDisplayFrequency - *refreshRate) * |
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(dm.dmDisplayFrequency - *refreshRate); |
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} |
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else |
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{ |
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// If no refresh rate was specified, then they're all the same
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rateDiff = 0; |
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} |
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// We match BPP first, then screen area
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// We match first BPP, then screen area and last refresh rate
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if ((sizeDiff < leastSizeDiff) || |
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(sizeDiff == leastSizeDiff && (rateDiff < leastRateDiff))) |
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if ((sizeDiff < leastSizeDiff) || (sizeDiff == leastSizeDiff)) |
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{ |
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bestWidth = dm.dmPelsWidth; |
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bestHeight = dm.dmPelsHeight; |
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bestBPP = dm.dmBitsPerPel; |
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bestRate = dm.dmDisplayFrequency; |
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leastSizeDiff = sizeDiff; |
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leastRateDiff = rateDiff; |
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foundMode = GL_TRUE; |
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} |
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@ -109,11 +94,6 @@ static GLboolean getClosestVideoMode(int* width, int* height, |
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*height = bestHeight; |
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*bpp = bestBPP; |
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// Only save the found refresh rate if the client requested a specific
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// rate; otherwise keep it at zero to let Windows select the best rate
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if (*refreshRate > 0) |
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*refreshRate = bestRate; |
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return GL_TRUE; |
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} |
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@ -127,19 +107,17 @@ static GLboolean getClosestVideoMode(int* width, int* height, |
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//========================================================================
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void _glfwSetVideoMode(int* width, int* height, |
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int* bpp, int* refreshRate, |
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GLboolean exactBPP) |
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int* bpp, GLboolean exactBPP) |
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{ |
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DEVMODE dm; |
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int closestWidth, closestHeight, closestBPP, closestRate; |
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int closestWidth, closestHeight, closestBPP; |
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closestWidth = *width; |
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closestHeight = *height; |
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closestBPP = *bpp; |
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closestRate = *refreshRate; |
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if (getClosestVideoMode(&closestWidth, &closestHeight, |
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&closestBPP, &closestRate, exactBPP)) |
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&closestBPP, exactBPP)) |
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{ |
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dm.dmSize = sizeof(DEVMODE); |
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; |
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@ -147,18 +125,11 @@ void _glfwSetVideoMode(int* width, int* height, |
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dm.dmPelsHeight = closestHeight; |
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dm.dmBitsPerPel = closestBPP; |
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if (*refreshRate > 0) |
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{ |
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dm.dmFields |= DM_DISPLAYFREQUENCY; |
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dm.dmDisplayFrequency = closestRate; |
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} |
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if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL) |
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{ |
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*width = closestWidth; |
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*height = closestHeight; |
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*bpp = closestBPP; |
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*refreshRate = closestRate; |
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} |
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} |
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else |
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@ -169,7 +140,6 @@ void _glfwSetVideoMode(int* width, int* height, |
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*width = dm.dmPelsWidth; |
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*height = dm.dmPelsHeight; |
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*bpp = dm.dmBitsPerPel; |
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*refreshRate = dm.dmDisplayFrequency; |
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} |
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} |
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