|
|
|
@ -632,7 +632,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, |
|
|
|
|
// Make the OpenGL context associated with the specified window current
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window) |
|
|
|
|
GLFWAPI void glfwMakeWindowCurrent(GLFWwindow handle) |
|
|
|
|
{ |
|
|
|
|
if (!_glfwInitialized) |
|
|
|
|
{ |
|
|
|
@ -640,6 +640,8 @@ GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window) |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
|
|
|
|
|
|
|
|
if (_glfwLibrary.currentWindow == window) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
@ -652,7 +654,7 @@ GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window) |
|
|
|
|
// Returns GL_TRUE if the specified window handle is an actual window
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
GLFWAPI int glfwIsWindow(GLFWwindow window) |
|
|
|
|
GLFWAPI int glfwIsWindow(GLFWwindow handle) |
|
|
|
|
{ |
|
|
|
|
_GLFWwindow* entry; |
|
|
|
|
|
|
|
|
@ -662,6 +664,8 @@ GLFWAPI int glfwIsWindow(GLFWwindow window) |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
|
|
|
|
|
|
|
|
if (window == NULL) |
|
|
|
|
return GL_FALSE; |
|
|
|
|
|
|
|
|
@ -817,7 +821,7 @@ GLFWAPI void glfwCloseWindow(GLFWwindow handle) |
|
|
|
|
// Set the window title
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title) |
|
|
|
|
GLFWAPI void glfwSetWindowTitle(GLFWwindow handle, const char* title) |
|
|
|
|
{ |
|
|
|
|
if (!_glfwInitialized) |
|
|
|
|
{ |
|
|
|
@ -825,6 +829,8 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title) |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
|
|
|
|
|
|
|
|
_glfwPlatformSetWindowTitle(window, title); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|