|  |  |  | @ -1276,9 +1276,9 @@ static int createNativeWindow(_GLFWwindow* window, | 
			
		
	
		
			
				
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					|  |  |  |  |     window->win32.scaleToMonitor = wndconfig->scaleToMonitor; | 
			
		
	
		
			
				
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					|  |  |  |  |     // Adjust window size to account for DPI scaling of the window frame and
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					|  |  |  |  |     // optionally DPI scaling of the content area
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					|  |  |  |  |     // This cannot be done until we know what monitor it was placed on
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					|  |  |  |  |     // Adjust window rect to account for DPI scaling of the window frame and
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					|  |  |  |  |     // (if enabled) DPI scaling of the content area
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					|  |  |  |  |     // This cannot be done until we know what monitor the window was placed on
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					|  |  |  |  |     if (!window->monitor) | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; | 
			
		
	
	
		
			
				
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