Fix rendering race in offscreen example

master
Camilla Löwy ago%!(EXTRA string=5 years)
parent a0a5cc57df
commit 4b8ac11aa3
  1. 1
      examples/offscreen.c

@ -148,6 +148,7 @@ int main(void)
glUseProgram(program);
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
glDrawArrays(GL_TRIANGLES, 0, 3);
glFinish();
#if USE_NATIVE_OSMESA
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);

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