|  |  | @ -40,7 +40,7 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  | // Returns the specified attribute of the specified EGLConfig
 |  |  |  | // Returns the specified attribute of the specified EGLConfig
 | 
			
		
	
		
		
			
				
					
					|  |  |  | //========================================================================
 |  |  |  | //========================================================================
 | 
			
		
	
		
		
			
				
					
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					|  |  |  | static int getFBConfigAttrib(_GLFWwindow* window, EGLConfig fbconfig, int attrib) |  |  |  | static int getFBConfigAttrib(EGLConfig fbconfig, int attrib) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |     int value; |  |  |  |     int value; | 
			
		
	
		
		
			
				
					
					|  |  |  |     eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig, attrib, &value); |  |  |  |     eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig, attrib, &value); | 
			
		
	
	
		
		
			
				
					|  |  | @ -80,37 +80,36 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) | 
			
		
	
		
		
			
				
					
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					|  |  |  |     for (i = 0;  i < count;  i++) |  |  |  |     for (i = 0;  i < count;  i++) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (!getFBConfigAttrib(window, fbconfigs[i], EGL_NATIVE_VISUAL_ID)) |  |  |  |         if (!getFBConfigAttrib(fbconfigs[i], EGL_NATIVE_VISUAL_ID)) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Only consider EGLConfigs with associated visuals
 |  |  |  |             // Only consider EGLConfigs with associated visuals
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             continue; |  |  |  |             continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (!(getFBConfigAttrib(window, |  |  |  |         if (!(getFBConfigAttrib(fbconfigs[i], | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 fbconfigs[i], |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                                 EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER)) |  |  |  |                                 EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER)) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Only consider RGB(A) EGLConfigs
 |  |  |  |             // Only consider RGB(A) EGLConfigs
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             continue; |  |  |  |             continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (!(getFBConfigAttrib(window, fbconfigs[i], EGL_RENDERABLE_TYPE) & EGL_WINDOW_BIT)) |  |  |  |         if (!(getFBConfigAttrib(fbconfigs[i], EGL_RENDERABLE_TYPE) & EGL_WINDOW_BIT)) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Only consider window EGLConfigs
 |  |  |  |             // Only consider window EGLConfigs
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             continue; |  |  |  |             continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         result[*found].redBits = getFBConfigAttrib(window, fbconfigs[i], EGL_RED_SIZE); |  |  |  |         result[*found].redBits = getFBConfigAttrib(fbconfigs[i], EGL_RED_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         result[*found].greenBits = getFBConfigAttrib(window, fbconfigs[i], EGL_GREEN_SIZE); |  |  |  |         result[*found].greenBits = getFBConfigAttrib(fbconfigs[i], EGL_GREEN_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         result[*found].blueBits = getFBConfigAttrib(window, fbconfigs[i], EGL_BLUE_SIZE); |  |  |  |         result[*found].blueBits = getFBConfigAttrib(fbconfigs[i], EGL_BLUE_SIZE); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         result[*found].alphaBits = getFBConfigAttrib(window, fbconfigs[i], EGL_ALPHA_SIZE); |  |  |  |         result[*found].alphaBits = getFBConfigAttrib(fbconfigs[i], EGL_ALPHA_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         result[*found].depthBits = getFBConfigAttrib(window, fbconfigs[i], EGL_DEPTH_SIZE); |  |  |  |         result[*found].depthBits = getFBConfigAttrib(fbconfigs[i], EGL_DEPTH_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         result[*found].stencilBits = getFBConfigAttrib(window, fbconfigs[i], EGL_STENCIL_SIZE); |  |  |  |         result[*found].stencilBits = getFBConfigAttrib(fbconfigs[i], EGL_STENCIL_SIZE); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         result[*found].samples = getFBConfigAttrib(window, fbconfigs[i], EGL_SAMPLES); |  |  |  |         result[*found].samples = getFBConfigAttrib(fbconfigs[i], EGL_SAMPLES); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         result[*found].platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], EGL_CONFIG_ID); |  |  |  |         result[*found].platformID = (GLFWintptr) getFBConfigAttrib(fbconfigs[i], EGL_CONFIG_ID); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         (*found)++; |  |  |  |         (*found)++; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
	
		
		
			
				
					|  |  | @ -148,16 +147,16 @@ static void refreshContextParams(_GLFWwindow* window, EGLint fbconfigID) | 
			
		
	
		
		
			
				
					
					|  |  |  |     // true sounds better than false, so we hardcode true here
 |  |  |  |     // true sounds better than false, so we hardcode true here
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     window->accelerated = GL_TRUE; |  |  |  |     window->accelerated = GL_TRUE; | 
			
		
	
		
		
			
				
					
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					|  |  |  |     window->redBits = getFBConfigAttrib(window, *fbconfig, EGL_RED_SIZE); |  |  |  |     window->redBits = getFBConfigAttrib(*fbconfig, EGL_RED_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     window->greenBits = getFBConfigAttrib(window, *fbconfig, EGL_GREEN_SIZE); |  |  |  |     window->greenBits = getFBConfigAttrib(*fbconfig, EGL_GREEN_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     window->blueBits = getFBConfigAttrib(window, *fbconfig, EGL_BLUE_SIZE); |  |  |  |     window->blueBits = getFBConfigAttrib(*fbconfig, EGL_BLUE_SIZE); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     window->alphaBits = getFBConfigAttrib(window, *fbconfig, EGL_ALPHA_SIZE); |  |  |  |     window->alphaBits = getFBConfigAttrib(*fbconfig, EGL_ALPHA_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     window->depthBits = getFBConfigAttrib(window, *fbconfig, EGL_DEPTH_SIZE); |  |  |  |     window->depthBits = getFBConfigAttrib(*fbconfig, EGL_DEPTH_SIZE); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     window->stencilBits = getFBConfigAttrib(window, *fbconfig, EGL_STENCIL_SIZE); |  |  |  |     window->stencilBits = getFBConfigAttrib(*fbconfig, EGL_STENCIL_SIZE); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     // Get FSAA buffer sample count
 |  |  |  |     // Get FSAA buffer sample count
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     window->samples = getFBConfigAttrib(window, *fbconfig, EGL_SAMPLES); |  |  |  |     window->samples = getFBConfigAttrib(*fbconfig, EGL_SAMPLES); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -173,8 +172,9 @@ static int createContext(_GLFWwindow* window, | 
			
		
	
		
		
			
				
					
					|  |  |  |                          const _GLFWwndconfig* wndconfig, |  |  |  |                          const _GLFWwndconfig* wndconfig, | 
			
		
	
		
		
			
				
					
					|  |  |  |                          EGLint fbconfigID) |  |  |  |                          EGLint fbconfigID) | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |     int attribs[40]; |  |  |  |     int attribs[40], visMask; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     EGLint dummy, index, vid; |  |  |  |     EGLint dummy, index, vid = 0; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     EGLint red_size, green_size, blue_size, alpha_size; | 
			
		
	
		
		
			
				
					
					|  |  |  |     EGLConfig fbconfig[_GLFW_EGL_CONFIG_IN]; |  |  |  |     EGLConfig fbconfig[_GLFW_EGL_CONFIG_IN]; | 
			
		
	
		
		
			
				
					
					|  |  |  |     EGLContext share = NULL; |  |  |  |     EGLContext share = NULL; | 
			
		
	
		
		
			
				
					
					|  |  |  |     XVisualInfo visTemplate; |  |  |  |     XVisualInfo visTemplate; | 
			
		
	
	
		
		
			
				
					|  |  | @ -187,7 +187,7 @@ static int createContext(_GLFWwindow* window, | 
			
		
	
		
		
			
				
					
					|  |  |  |         index = 0; |  |  |  |         index = 0; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         setEGLattrib(attribs, index, EGL_CONFIG_ID, fbconfigID); |  |  |  |         setEGLattrib(attribs, index, EGL_CONFIG_ID, fbconfigID); | 
			
		
	
		
		
			
				
					
					|  |  |  |         setEGLattrib(attribs, index, None, None); |  |  |  |         setEGLattrib(attribs, index, EGL_NONE, EGL_NONE); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         eglChooseConfig(_glfwLibrary.EGL.display, |  |  |  |         eglChooseConfig(_glfwLibrary.EGL.display, | 
			
		
	
		
		
			
				
					
					|  |  |  |                 attribs, |  |  |  |                 attribs, | 
			
		
	
	
		
		
			
				
					|  |  | @ -204,21 +204,47 @@ static int createContext(_GLFWwindow* window, | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // Retrieve the corresponding visual
 |  |  |  |     // Retrieve the corresponding visual
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (!eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, EGL_NATIVE_VISUAL_ID, &vid)) { |  |  |  |     // NOTE: This is the only non-portable code in this file.
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					|  |  |  |         _glfwSetError(GLFW_PLATFORM_ERROR, |  |  |  |     // Maybe it would not hurt too much to add #ifdefs for different platforms?
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                 "X11/EGL: Failed to retrieve visual for EGLConfig"); |  |  |  |     eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, EGL_NATIVE_VISUAL_ID, &vid); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         return GL_FALSE; |  |  |  | 
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					|  |  |  |     } |  |  |  |     // Init visual template
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					|  |  |  |  |  |  |  |     visTemplate.screen = _glfwLibrary.X11.screen; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     visMask = VisualScreenMask; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     if (vid != 0) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         // The X window visual must match the EGL config
 |  |  |  |         // The X window visual must match the EGL config
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         visTemplate.visualid = vid; |  |  |  |         visTemplate.visualid = vid; | 
			
		
	
		
		
			
				
					
					|  |  |  |     window->EGL.visual = XGetVisualInfo(_glfwLibrary.X11.display, VisualIDMask, &visTemplate, &dummy); |  |  |  |         visMask |= VisualIDMask; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     else | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         // some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         // attribute, so attempt to find the closest match.
 | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 EGL_RED_SIZE, &red_size); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         eglGetConfigAttrib (_glfwLibrary.EGL.display, *fbconfig, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 EGL_GREEN_SIZE, &green_size); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         eglGetConfigAttrib (_glfwLibrary.EGL.display, *fbconfig, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 EGL_BLUE_SIZE, &blue_size); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         eglGetConfigAttrib (_glfwLibrary.EGL.display, *fbconfig, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 EGL_ALPHA_SIZE, &alpha_size); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         visTemplate.depth = red_size + green_size + blue_size + alpha_size; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         visMask |= VisualDepthMask; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     // Get X Visual
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     window->EGL.visual = XGetVisualInfo(_glfwLibrary.X11.display, visMask, &visTemplate, &dummy); | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (window->EGL.visual == NULL) { |  |  |  |     if (window->EGL.visual == NULL) { | 
			
		
	
		
		
			
				
					
					|  |  |  |         _glfwSetError(GLFW_PLATFORM_ERROR, |  |  |  |         _glfwSetError(GLFW_PLATFORM_ERROR, | 
			
		
	
		
		
			
				
					
					|  |  |  |                       "X11/GLX: Failed to retrieve visual for EGLConfig"); |  |  |  |                       "X11/GLX: Failed to retrieve visual for EGLConfig"); | 
			
		
	
		
		
			
				
					
					|  |  |  |         return GL_FALSE; |  |  |  |         return GL_FALSE; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     index = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE) |  |  |  |     if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, 2); |  |  |  |         setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, 2); | 
			
		
	
	
		
		
			
				
					|  |  | @ -242,6 +268,9 @@ static int createContext(_GLFWwindow* window, | 
			
		
	
		
		
			
				
					
					|  |  |  |         return GL_FALSE; |  |  |  |         return GL_FALSE; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     // store configuraion
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     window->EGL.config = *fbconfig; | 
			
		
	
		
		
			
				
					
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					|  |  |  |     refreshContextParams(window, fbconfigID); |  |  |  |     refreshContextParams(window, fbconfigID); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     return GL_TRUE; |  |  |  |     return GL_TRUE; | 
			
		
	
	
		
		
			
				
					|  |  | @ -372,11 +401,18 @@ int _glfwCreateContext(_GLFWwindow* window, | 
			
		
	
		
		
			
				
					
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					|  |  |  | void _glfwDestroyContext(_GLFWwindow* window) |  |  |  | void _glfwDestroyContext(_GLFWwindow* window) | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     if (window->EGL.surface) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         // Release and destroy the surface
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         eglDestroySurface(_glfwLibrary.EGL.display, window->EGL.surface); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         window->EGL.surface = EGL_NO_SURFACE; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     if (window->EGL.context) |  |  |  |     if (window->EGL.context) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         // Release and destroy the context
 |  |  |  |         // Release and destroy the context
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         eglMakeCurrent(_glfwLibrary.EGL.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |  |  |  |         eglDestroyContext(_glfwLibrary.EGL.display, window->EGL.context); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         window->EGL.context = NULL; |  |  |  |         window->EGL.context = EGL_NO_CONTEXT; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -389,6 +425,16 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window) | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (window) |  |  |  |     if (window) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if (window->EGL.surface == EGL_NO_SURFACE) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             window->EGL.surface = eglCreateWindowSurface(_glfwLibrary.EGL.display, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     window->EGL.config, (EGLNativeWindowType)window->X11.handle, NULL); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if (window->EGL.surface == EGL_NO_SURFACE) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 _glfwSetError(GLFW_PLATFORM_ERROR, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         "X11/EGL: Failed to create window surface"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         eglMakeCurrent(_glfwLibrary.EGL.display, |  |  |  |         eglMakeCurrent(_glfwLibrary.EGL.display, | 
			
		
	
		
		
			
				
					
					|  |  |  |                        window->EGL.surface, |  |  |  |                        window->EGL.surface, | 
			
		
	
		
		
			
				
					
					|  |  |  |                        window->EGL.surface, |  |  |  |                        window->EGL.surface, | 
			
		
	
	
		
		
			
				
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 |