commit
466246670f
19 changed files with 218 additions and 292 deletions
@ -0,0 +1,15 @@ |
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# Define the cross compilation environment for cross compiling from linux |
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# to Win64 it is to be used when Debian cross compilation toolchain is |
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# available. |
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SET(CMAKE_SYSTEM_NAME Windows) # Target system name |
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SET(CMAKE_SYSTEM_VERSION 1) # Not really used. |
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SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc") |
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SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++") |
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SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib") |
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#Configure the behaviour of the find commands |
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SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc") |
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SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) |
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SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) |
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SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) |
@ -1,69 +1,54 @@ |
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if(UNIX) |
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if (_GLFW_HAS_XRANDR) |
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr") |
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endif() |
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if (_GLFW_HAS_XF86VIDMODE) |
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm") |
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endif() |
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake |
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY) |
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig) |
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endif() |
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include_directories(${GLFW_SOURCE_DIR}/src |
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${GLFW_BINARY_DIR}/src |
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${GLFW_INCLUDE_DIR}) |
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${glfw_INCLUDE_DIRS}) |
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set(common_SOURCES error.c fullscreen.c gamma.c init.c input.c |
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joystick.c opengl.c time.c window.c) |
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if(_GLFW_COCOA_NSGL) |
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set(libglfw_SOURCES ${common_SOURCES} cocoa_fullscreen.m cocoa_gamma.c |
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cocoa_init.m cocoa_input.m cocoa_joystick.m |
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cocoa_opengl.m cocoa_time.c cocoa_window.m) |
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if (_GLFW_COCOA_NSGL) |
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set(glfw_SOURCES ${common_SOURCES} cocoa_fullscreen.m cocoa_gamma.c |
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cocoa_init.m cocoa_input.m cocoa_joystick.m |
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cocoa_opengl.m cocoa_time.c cocoa_window.m) |
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# For some reason, CMake doesn't know about .m |
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set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C) |
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elseif(_GLFW_WIN32_WGL) |
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set(libglfw_SOURCES ${common_SOURCES} win32_fullscreen.c win32_gamma.c |
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win32_init.c win32_input.c win32_joystick.c |
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win32_opengl.c win32_time.c win32_window.c |
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win32_dllmain.c) |
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elseif(_GLFW_X11_GLX) |
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set(libglfw_SOURCES ${common_SOURCES} x11_fullscreen.c x11_gamma.c |
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x11_init.c x11_input.c x11_joystick.c |
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x11_keysym2unicode.c x11_opengl.c x11_time.c |
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x11_window.c) |
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else() |
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message(FATAL_ERROR "No supported platform was selected") |
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) |
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elseif (_GLFW_WIN32_WGL) |
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set(glfw_SOURCES ${common_SOURCES} win32_fullscreen.c win32_gamma.c |
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win32_init.c win32_input.c win32_joystick.c |
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win32_opengl.c win32_time.c win32_window.c |
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win32_dllmain.c) |
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elseif (_GLFW_X11_GLX) |
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set(glfw_SOURCES ${common_SOURCES} x11_fullscreen.c x11_gamma.c |
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x11_init.c x11_input.c x11_joystick.c |
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x11_keysym2unicode.c x11_opengl.c x11_time.c |
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x11_window.c) |
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endif() |
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add_library(libglfwStatic STATIC ${libglfw_SOURCES}) |
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add_library(libglfwShared SHARED ${libglfw_SOURCES}) |
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES}) |
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set_target_properties(libglfwStatic libglfwShared PROPERTIES |
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CLEAN_DIRECT_OUTPUT 1 |
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OUTPUT_NAME glfw) |
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if(WIN32) |
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target_link_libraries(libglfwShared winmm) |
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# The GLFW DLL needs a special compile-time macro and import library name |
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set_target_properties(libglfwShared PROPERTIES |
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COMPILE_DEFINITIONS "GLFW_BUILD_DLL;_GLFW_NO_DLOAD_GDI32;_GLFW_NO_DLOAD_WINMM" |
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PREFIX "" |
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IMPORT_PREFIX "" |
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IMPORT_SUFFIX "dll.lib") |
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endif() |
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if(APPLE) |
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC |
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get_target_property(CFLAGS libglfwShared COMPILE_FLAGS) |
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if (NOT CFLAGS) |
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set(CFLAGS "") |
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add_library(glfw ${glfw_SOURCES}) |
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if (BUILD_SHARED_LIBS) |
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if (_GLFW_WIN32_WGL) |
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# The GLFW DLL needs a special compile-time macro and import library name |
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set_target_properties(glfw PROPERTIES |
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COMPILE_DEFINITIONS "_GLFW_BUILD_DLL;_GLFW_NO_DLOAD_GDI32;_GLFW_NO_DLOAD_WINMM" |
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PREFIX "" |
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IMPORT_PREFIX "" |
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IMPORT_SUFFIX "dll.lib") |
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elseif (_GLFW_COCOA_NSGL) |
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC |
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get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS) |
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if (NOT glfw_CFLAGS) |
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set(glfw_CFLAGS "") |
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endif() |
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set_target_properties(glfw PROPERTIES |
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COMPILE_FLAGS "${glfw_CFLAGS} -fno-common") |
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endif() |
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set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common") |
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target_link_libraries(glfw ${glfw_LIBRARIES}) |
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target_link_libraries(glfw LINK_INTERFACE_LIBRARIES) |
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endif() |
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib) |
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install(TARGETS glfw DESTINATION lib) |
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@ -1,91 +0,0 @@ |
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//========================================================================
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// Dynamic linking test
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test came about as the result of bug #3060461
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//
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//========================================================================
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#define GLFW_DLL |
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#include <GL/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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static void window_size_callback(GLFWwindow window, int width, int height) |
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{ |
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glViewport(0, 0, width, height); |
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} |
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int main(void) |
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{ |
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GLFWwindow window; |
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int major, minor, rev; |
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glfwGetVersion(&major, &minor, &rev); |
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printf("GLFW header version: %i.%i.%i\n", |
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GLFW_VERSION_MAJOR, |
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GLFW_VERSION_MINOR, |
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GLFW_VERSION_REVISION); |
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printf("GLFW library version: %i.%i.%i\n", major, minor, rev); |
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printf("GLFW library version string: %s\n", glfwGetVersionString()); |
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if (major != GLFW_VERSION_MAJOR || |
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minor != GLFW_VERSION_MINOR || |
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rev != GLFW_VERSION_REVISION) |
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{ |
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fprintf(stderr, "GLFW library version mismatch\n"); |
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exit(EXIT_FAILURE); |
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} |
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if (!glfwInit()) |
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{ |
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fprintf(stderr, "Failed to initialize GLFW\n"); |
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exit(EXIT_FAILURE); |
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} |
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window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Dynamic Linking Test", NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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fprintf(stderr, "Failed to open GLFW window\n"); |
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exit(EXIT_FAILURE); |
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} |
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glfwSetWindowSizeCallback(window_size_callback); |
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glfwSwapInterval(1); |
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while (glfwIsWindow(window)) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(); |
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glfwPollEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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