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					@ -47,10 +47,10 @@ void _glfwInitTimer(void) | 
				
			
			
		
	
		
		
			
				
					
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					    if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq)) | 
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					    if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq)) | 
				
			
			
		
	
		
		
			
				
					
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					        // Performance counter is available => use it!
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					        // Performance counter is available => use it!
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					        _glfwLibrary.Win32.timer.HasPerformanceCounter = GL_TRUE; | 
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					        _glfwLibrary.Win32.timer.hasPerformanceCounter = GL_TRUE; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        // Counter resolution is 1 / counter frequency
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					        // Counter resolution is 1 / counter frequency
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					        _glfwLibrary.Win32.timer.Resolution = 1.0 / (double) freq; | 
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					        _glfwLibrary.Win32.timer.resolution = 1.0 / (double) freq; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        // Set start time for timer
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					        // Set start time for timer
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					        QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Win32.timer.t0_64); | 
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					        QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Win32.timer.t0_64); | 
				
			
			
		
	
	
		
		
			
				
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					@ -58,10 +58,10 @@ void _glfwInitTimer(void) | 
				
			
			
		
	
		
		
			
				
					
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					    else | 
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					    else | 
				
			
			
		
	
		
		
			
				
					
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					        // No performace counter available => use the tick counter
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					        // No performace counter available => use the tick counter
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					        _glfwLibrary.Win32.timer.HasPerformanceCounter = GL_FALSE; | 
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					        _glfwLibrary.Win32.timer.hasPerformanceCounter = GL_FALSE; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        // Counter resolution is 1 ms
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					        // Counter resolution is 1 ms
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					        _glfwLibrary.Win32.timer.Resolution = 0.001; | 
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					        _glfwLibrary.Win32.timer.resolution = 0.001; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        // Set start time for timer
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					        // Set start time for timer
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					        _glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime(); | 
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					        _glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime(); | 
				
			
			
		
	
	
		
		
			
				
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					@ -82,7 +82,7 @@ double _glfwPlatformGetTime(void) | 
				
			
			
		
	
		
		
			
				
					
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					    double t; | 
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					    double t; | 
				
			
			
		
	
		
		
			
				
					
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					    __int64 t_64; | 
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					    __int64 t_64; | 
				
			
			
		
	
		
		
			
				
					
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					    if (_glfwLibrary.Win32.timer.HasPerformanceCounter) | 
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					    if (_glfwLibrary.Win32.timer.hasPerformanceCounter) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        QueryPerformanceCounter((LARGE_INTEGER*) &t_64); | 
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					        QueryPerformanceCounter((LARGE_INTEGER*) &t_64); | 
				
			
			
		
	
		
		
			
				
					
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					        t =  (double)(t_64 - _glfwLibrary.Win32.timer.t0_64); | 
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					        t =  (double)(t_64 - _glfwLibrary.Win32.timer.t0_64); | 
				
			
			
		
	
	
		
		
			
				
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					@ -91,7 +91,7 @@ double _glfwPlatformGetTime(void) | 
				
			
			
		
	
		
		
			
				
					
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					        t = (double)(_glfw_timeGetTime() - _glfwLibrary.Win32.timer.t0_32); | 
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					        t = (double)(_glfw_timeGetTime() - _glfwLibrary.Win32.timer.t0_32); | 
				
			
			
		
	
		
		
			
				
					
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					    // Calculate the current time in seconds
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					    // Calculate the current time in seconds
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					    return t * _glfwLibrary.Win32.timer.Resolution; | 
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					    return t * _glfwLibrary.Win32.timer.resolution; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					@ -103,10 +103,10 @@ void _glfwPlatformSetTime(double t) | 
				
			
			
		
	
		
		
			
				
					
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					    __int64 t_64; | 
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					    __int64 t_64; | 
				
			
			
		
	
		
		
			
				
					
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					    if (_glfwLibrary.Win32.timer.HasPerformanceCounter) | 
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					    if (_glfwLibrary.Win32.timer.hasPerformanceCounter) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					    { | 
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					    { | 
				
			
			
		
	
		
		
			
				
					
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					        QueryPerformanceCounter((LARGE_INTEGER*) &t_64); | 
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					        QueryPerformanceCounter((LARGE_INTEGER*) &t_64); | 
				
			
			
		
	
		
		
			
				
					
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					        _glfwLibrary.Win32.timer.t0_64 = t_64 - (__int64) (t / _glfwLibrary.Win32.timer.Resolution); | 
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					        _glfwLibrary.Win32.timer.t0_64 = t_64 - (__int64) (t / _glfwLibrary.Win32.timer.resolution); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    else | 
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					    else | 
				
			
			
		
	
		
		
			
				
					
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					        _glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime() - (int)(t * 1000.0); | 
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					        _glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime() - (int)(t * 1000.0); | 
				
			
			
		
	
	
		
		
			
				
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