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					@ -32,6 +32,33 @@ | 
				
			
			
		
	
		
		
			
				
					
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					#define _internal_h_ | 
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					#define _internal_h_ | 
				
			
			
		
	
		
		
			
				
					
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					//========================================================================
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					// Doxygen group definitions
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					//========================================================================
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					/*! @defgroup platform Platform API
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					 *  @brief The API implemented by the platform-specific code. | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  The platform API is the interface exposed by the platform-specific code for | 
				
			
			
		
	
		
		
			
				
					
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					 *  each platform and is called by the shared code of the public API It mirrors | 
				
			
			
		
	
		
		
			
				
					
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					 *  the public API except it uses objects instead of handles. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					/*! @defgroup event Event API
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					 *  @brief The API used by the platform-specific code to report events. | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  The event API is used by the platform-specific code to notify the shared | 
				
			
			
		
	
		
		
			
				
					
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					 *  code of events that can be translated into state changes and/or callback | 
				
			
			
		
	
		
		
			
				
					
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					 *  calls. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					/*! @defgroup utility Utility functions
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					 *  @brief Various utility functions. | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  These functions are shared code and may be used by any part of GLFW | 
				
			
			
		
	
		
		
			
				
					
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					 *  Each platform may add its own utility functions, but those may only be | 
				
			
			
		
	
		
		
			
				
					
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					 *  called by the platform-specific code | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					//========================================================================
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					//========================================================================
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					// Input handling definitions
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					// Input handling definitions
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					//========================================================================
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					//========================================================================
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					@ -52,11 +79,6 @@ typedef struct _GLFWlibrary     _GLFWlibrary; | 
				
			
			
		
	
		
		
			
				
					
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					typedef struct _GLFWmonitor     _GLFWmonitor; | 
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					typedef struct _GLFWmonitor     _GLFWmonitor; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					// Platform specific definitions goes in platform.h (which also includes
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					// glfw.h)
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					//------------------------------------------------------------------------
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					#include "config.h" | 
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					#include "config.h" | 
				
			
			
		
	
		
		
			
				
					
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					// Disable the inclusion of the platform glext.h by gl.h to allow proper
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					// Disable the inclusion of the platform glext.h by gl.h to allow proper
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					@ -81,12 +103,15 @@ typedef struct _GLFWmonitor     _GLFWmonitor; | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
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					#endif | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					//========================================================================
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					// Window hints, set by glfwWindowHint and consumed by glfwCreateWindow
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					// Internal type definitions
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					// A bucket of semi-random stuff lumped together for historical reasons
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					//========================================================================
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					// This is used only by the platform independent code and only to store
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					// parameters passed to us by glfwWindowHint
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					/*! @brief Window, framebuffer and context hints.
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					//------------------------------------------------------------------------
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					 * | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					 *  It is used only by shared code and only to store parameters passed to us by | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ref glfwWindowHint for use by @ref glfwCreateWindow. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					struct _GLFWhints | 
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					struct _GLFWhints | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
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					{ | 
				
			
			
		
	
		
		
			
				
					
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					    int         redBits; | 
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					    int         redBits; | 
				
			
			
		
	
	
		
		
			
				
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					@ -117,12 +142,12 @@ struct _GLFWhints | 
				
			
			
		
	
		
		
			
				
					
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					}; | 
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					}; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					/*! @brief Window and context configuration.
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					// Parameters relating to the creation of the context and window but not
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					 * | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// directly related to the properties of the framebuffer
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					 *  Parameters relating to the creation of the context and window but not | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// This is used to pass window and context creation parameters from the
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					 *  directly related to the framebuffer.  This is used to pass window and | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// platform independent code to the platform specific code
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					 *  context creation parameters from shared code to the platform API. | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					 */ | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					struct _GLFWwndconfig | 
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					struct _GLFWwndconfig | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
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					{ | 
				
			
			
		
	
		
		
			
				
					
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					    const char*   title; | 
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					    const char*   title; | 
				
			
			
		
	
	
		
		
			
				
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					@ -142,13 +167,14 @@ struct _GLFWwndconfig | 
				
			
			
		
	
		
		
			
				
					
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					}; | 
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					}; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					/*! @brief Framebuffer configuration.
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					// Framebuffer configuration descriptor, i.e. buffers and their sizes
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					 * | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// Also a platform specific ID used to map back to the actual backend APIs
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					 *  This describes buffers and their sizes.  It also contains | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// This is used to pass framebuffer parameters from the platform independent
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					 *  a platform-specific ID used to map back to the backend API's object. | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// code to the platform specific code, and also to enumerate and select
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					 * | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// available framebuffer configurations
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					 *  It is used to pass framebuffer parameters from shared code to the | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					 *  platform API and also to enumerate and select available framebuffer configs. | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					struct _GLFWfbconfig | 
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					struct _GLFWfbconfig | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
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					    int         redBits; | 
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					    int         redBits; | 
				
			
			
		
	
	
		
		
			
				
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					@ -169,9 +195,8 @@ struct _GLFWfbconfig | 
				
			
			
		
	
		
		
			
				
					
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					}; | 
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					}; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					/*! @brief Window and context structure.
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					// Window structure
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					 */ | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					struct _GLFWwindow | 
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					struct _GLFWwindow | 
				
			
			
		
	
		
		
			
				
					
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					    struct _GLFWwindow* next; | 
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					    struct _GLFWwindow* next; | 
				
			
			
		
	
	
		
		
			
				
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					@ -216,15 +241,15 @@ struct _GLFWwindow | 
				
			
			
		
	
		
		
			
				
					
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					    GLFWkeyfun           keyCallback; | 
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					    GLFWkeyfun           keyCallback; | 
				
			
			
		
	
		
		
			
				
					
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					    GLFWcharfun          charCallback; | 
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					    GLFWcharfun          charCallback; | 
				
			
			
		
	
		
		
			
				
					
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					    // These are defined in the current port's platform.h
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					    // This is defined in the window API's platform.h
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					    _GLFW_PLATFORM_WINDOW_STATE; | 
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					    _GLFW_PLATFORM_WINDOW_STATE; | 
				
			
			
		
	
		
		
			
				
					
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					    // This is defined in the context API's platform.h
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					    _GLFW_PLATFORM_CONTEXT_STATE; | 
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					    _GLFW_PLATFORM_CONTEXT_STATE; | 
				
			
			
		
	
		
		
			
				
					
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					}; | 
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					}; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					/*! @brief Monitor structure.
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					// Display structure
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					 */ | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					struct _GLFWmonitor | 
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					struct _GLFWmonitor | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
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					{ | 
				
			
			
		
	
		
		
			
				
					
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					    char*     name; | 
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					    char*     name; | 
				
			
			
		
	
	
		
		
			
				
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					@ -241,13 +266,13 @@ struct _GLFWmonitor | 
				
			
			
		
	
		
		
			
				
					
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					    GLFWvidmode*  modes; | 
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					    GLFWvidmode*  modes; | 
				
			
			
		
	
		
		
			
				
					
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					    int           modeCount; | 
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					    int           modeCount; | 
				
			
			
		
	
		
		
			
				
					
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					    // These are defined in the current port's platform.h
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					    // This is defined in the window API's platform.h
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					    _GLFW_PLATFORM_MONITOR_STATE; | 
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					    _GLFW_PLATFORM_MONITOR_STATE; | 
				
			
			
		
	
		
		
			
				
					
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					}; | 
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					}; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					// Library global data
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					/*! @brief Library global data.
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					//------------------------------------------------------------------------
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					 */ | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					struct _GLFWlibrary | 
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					struct _GLFWlibrary | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
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					{ | 
				
			
			
		
	
		
		
			
				
					
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					    _GLFWhints    hints; | 
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					    _GLFWhints    hints; | 
				
			
			
		
	
	
		
		
			
				
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					@ -264,145 +289,432 @@ struct _GLFWlibrary | 
				
			
			
		
	
		
		
			
				
					
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					    int           originalRampSize; | 
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					    int           originalRampSize; | 
				
			
			
		
	
		
		
			
				
					
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					    GLboolean     rampChanged; | 
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					    GLboolean     rampChanged; | 
				
			
			
		
	
		
		
			
				
					
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					    // This is defined in the current port's platform.h
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					    // This is defined in the window API's platform.h
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					    _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; | 
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					    _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; | 
				
			
			
		
	
		
		
			
				
					
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					    // This is defined in the context API's platform.h
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					    _GLFW_PLATFORM_LIBRARY_OPENGL_STATE; | 
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					    _GLFW_PLATFORM_LIBRARY_OPENGL_STATE; | 
				
			
			
		
	
		
		
			
				
					
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					}; | 
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					}; | 
				
			
			
		
	
		
		
			
				
					
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					//------------------------------------------------------------------------
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					//========================================================================
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					// Global state shared between compilation units of GLFW
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					// Global state shared between compilation units of GLFW
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					// These are exported from and documented in init.c
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					//========================================================================
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					//------------------------------------------------------------------------
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					/*! @brief Flag indicating whether GLFW has been successfully initialized.
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					extern GLboolean _glfwInitialized; | 
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					extern GLboolean _glfwInitialized; | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief All global data protected by @ref _glfwInitialized.
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					 *  This should only be touched after a call to @ref glfwInit that has not been | 
				
			
			
		
	
		
		
			
				
					
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					 *  followed by a call to @ref glfwTerminate. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					extern _GLFWlibrary _glfw; | 
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					extern _GLFWlibrary _glfw; | 
				
			
			
		
	
		
		
			
				
					
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					//========================================================================
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					//========================================================================
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					// Prototypes for the platform API
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					// Platform API functions
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					// This is the interface exposed by the platform-specific code for each
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					// platform and is called by the shared code of the public API
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					// It mirrors the public API except it uses objects instead of handles
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					//========================================================================
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					//========================================================================
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					// Platform init and version
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					/*! @brief Initializes the platform-specific part of the library.
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					 *  @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwPlatformInit(void); | 
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					int _glfwPlatformInit(void); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Terminates the platform-specific part of the library.
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformTerminate(void); | 
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					void _glfwPlatformTerminate(void); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Returns a string describing the compile-time configuration of the
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					 *  platform-specific part of the library. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return The version string. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  The format of the string is as follows: | 
				
			
			
		
	
		
		
			
				
					
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					 *  @arg The name of the window system API used | 
				
			
			
		
	
		
		
			
				
					
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					 *  @arg The name of the context creation API used | 
				
			
			
		
	
		
		
			
				
					
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					 *  @arg Any additional options or APIs | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  @note The returned string must be available for the duration of the program. | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  @note The returned string must not change for the duration of the program. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					const char* _glfwPlatformGetVersionString(void); | 
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					const char* _glfwPlatformGetVersionString(void); | 
				
			
			
		
	
		
		
			
				
					
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					// Input mode support
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					/*! @brief Sets the position of the system cursor.
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					 *  @param[in] window The window whose client area the specified posiiton is | 
				
			
			
		
	
		
		
			
				
					
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					 *  relative to. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] x The new x-coordinate of the cursor, relative to the left edge | 
				
			
			
		
	
		
		
			
				
					
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					 *  of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] y The new y-coordinate of the cursor, relative to the top edge | 
				
			
			
		
	
		
		
			
				
					
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					 *  of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y); | 
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					void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Sets up the specified cursor mode for the specified window.
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					 *  @param[in] window The window whose cursor mode to change. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] mode The desired cursor mode. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); | 
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					void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); | 
				
			
			
		
	
		
		
			
				
					
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					// Monitor support
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					_GLFWmonitor** _glfwPlatformGetMonitors(int* count); | 
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					_GLFWmonitor** _glfwPlatformGetMonitors(int* count); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor); | 
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					void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor); | 
				
			
			
		
	
		
		
			
				
					
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					// Video mode support
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); | 
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					GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); | 
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					void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); | 
				
			
			
		
	
		
		
			
				
					
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					// Gamma ramp support
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					/*! @brief Returns the current system gamma ramp.
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					 *  @param[out] ramp The current system gamma ramp. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp); | 
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					void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Sets the system gamma ramp.
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					 *  @param[in] ramp The desired system gamma ramp. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp); | 
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					void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp); | 
				
			
			
		
	
		
		
			
				
					
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					// Clipboard support
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					/*! @brief Sets the system clipboard to the specified string.
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					 *  @param[in] window The window who will own the system clipboard contents, on | 
				
			
			
		
	
		
		
			
				
					
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					 *  systems where this is necessary. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] string The UTF-8 encoded string to use. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string); | 
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					void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Returns the string in the system clipboard.
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					 *  @param[in] window The window who will request the system clipboard contents, | 
				
			
			
		
	
		
		
			
				
					
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					 *  on systems where this is necessary. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return The UTF-8 encoded contents, or @c NULL if the system clipboard did | 
				
			
			
		
	
		
		
			
				
					
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					 *  not contain a string. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  @note The returned string must be valid until the next call to @ref | 
				
			
			
		
	
		
		
			
				
					
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					 *  _glfwPlatformGetClipboardString or @ref _glfwPlatformSetClipboardString. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					const char* _glfwPlatformGetClipboardString(_GLFWwindow* window); | 
					 | 
					 | 
					 | 
					const char* _glfwPlatformGetClipboardString(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					// Joystick input
 | 
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					/*! @brief Returns the value of the specified joystick property.
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					 *  @param[in] joy The joystick to use. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] param The property whose value to return. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return The value of the specified property, or zero if an error occurred. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwPlatformGetJoystickParam(int joy, int param); | 
					 | 
					 | 
					 | 
					int _glfwPlatformGetJoystickParam(int joy, int param); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
 | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes); | 
					 | 
					 | 
					 | 
					int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
 | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); | 
					 | 
					 | 
					 | 
					int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
 | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					const char* _glfwPlatformGetJoystickName(int joy); | 
					 | 
					 | 
					 | 
					const char* _glfwPlatformGetJoystickName(int joy); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					// Time input
 | 
					 | 
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					 | 
					/*! @brief Returns the current value of the timer.
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					 *  @return The value, in seconds, of the timer. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					double _glfwPlatformGetTime(void); | 
					 | 
					 | 
					 | 
					double _glfwPlatformGetTime(void); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Sets the value of the timer.
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					 *  @param[in] time The new value, in seconds, of the timer. | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void _glfwPlatformSetTime(double time); | 
					 | 
					 | 
					 | 
					void _glfwPlatformSetTime(double time); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					// Window management
 | 
					 | 
					 | 
					 | 
					/*! @ingroup platform
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					int  _glfwPlatformCreateWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig); | 
					 | 
					 | 
					 | 
					 */ | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					int _glfwPlatformCreateWindow(_GLFWwindow* window, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
					                              const _GLFWwndconfig* wndconfig, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                              const _GLFWfbconfig* fbconfig); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					/*! @ingroup platform
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
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					 | 
					 | 
					 | 
					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void _glfwPlatformDestroyWindow(_GLFWwindow* window); | 
					 | 
					 | 
					 | 
					void _glfwPlatformDestroyWindow(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); | 
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					void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); | 
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					void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					void _glfwPlatformIconifyWindow(_GLFWwindow* window); | 
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					void _glfwPlatformIconifyWindow(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					void _glfwPlatformRestoreWindow(_GLFWwindow* window); | 
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					void _glfwPlatformRestoreWindow(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					void _glfwPlatformShowWindow(_GLFWwindow* window); | 
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					void _glfwPlatformShowWindow(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformHideWindow(_GLFWwindow* window); | 
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					void _glfwPlatformHideWindow(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					// Event processing
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformPollEvents(void); | 
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					void _glfwPlatformPollEvents(void); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformWaitEvents(void); | 
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					void _glfwPlatformWaitEvents(void); | 
				
			
			
		
	
		
		
			
				
					
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					// OpenGL context management
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformMakeContextCurrent(_GLFWwindow* window); | 
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					void _glfwPlatformMakeContextCurrent(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					_GLFWwindow* _glfwPlatformGetCurrentContext(void); | 
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					_GLFWwindow* _glfwPlatformGetCurrentContext(void); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformSwapBuffers(_GLFWwindow* window); | 
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					void _glfwPlatformSwapBuffers(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwPlatformSwapInterval(int interval); | 
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					void _glfwPlatformSwapInterval(int interval); | 
				
			
			
		
	
		
		
			
				
					
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					int  _glfwPlatformExtensionSupported(const char* extension); | 
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwPlatformExtensionSupported(const char* extension); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					GLFWglproc _glfwPlatformGetProcAddress(const char* procname); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup platform
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwPlatformExtensionSupported(const char* extension); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Returns the address of the specified client API function.
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					 *  @param[in] procname The name of the desired function. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return The address of the function, or @c NULL if it is not available. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup platform | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					GLFWglproc _glfwPlatformGetProcAddress(const char* procname); | 
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					GLFWglproc _glfwPlatformGetProcAddress(const char* procname); | 
				
			
			
		
	
		
		
			
				
					
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					//========================================================================
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					//========================================================================
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					// Prototypes for the event API
 | 
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					// Event API functions
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					// This is used by the platform-specific code to notify the shared code of
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					// events that can be translated into state changes and/or callback calls,
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					// instead of directly calling callbacks or modifying shared state
 | 
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					//========================================================================
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					//========================================================================
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					// Window event notification (window.c)
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					/*! @brief Notifies shared code of a window focus event.
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] focused @c GL_TRUE if the window received focus, or @c GL_FALSE | 
				
			
			
		
	
		
		
			
				
					
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					 *  if it lost focus. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused); | 
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					void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a window movement event.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] x The new x-coordinate of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] x The new y-coordinate of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputWindowPos(_GLFWwindow* window, int x, int y); | 
					 | 
					 | 
					 | 
					void _glfwInputWindowPos(_GLFWwindow* window, int x, int y); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a window resize event.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] width The new width of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] height The new height of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); | 
					 | 
					 | 
					 | 
					void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a window iconification event.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE | 
				
			
			
		
	
		
		
			
				
					
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					 *  if it was restored. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputWindowIconify(_GLFWwindow* window, int iconified); | 
					 | 
					 | 
					 | 
					void _glfwInputWindowIconify(_GLFWwindow* window, int iconified); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a window show/hide event.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] visible @c GL_TRUE if the window was shown, or @c GL_FALSE if it | 
				
			
			
		
	
		
		
			
				
					
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					 *  was hidden. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputWindowVisibility(_GLFWwindow* window, int visible); | 
					 | 
					 | 
					 | 
					void _glfwInputWindowVisibility(_GLFWwindow* window, int visible); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a window damage event.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputWindowDamage(_GLFWwindow* window); | 
					 | 
					 | 
					 | 
					void _glfwInputWindowDamage(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a window close request event
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void _glfwInputWindowCloseRequest(_GLFWwindow* window); | 
					 | 
					 | 
					 | 
					void _glfwInputWindowCloseRequest(_GLFWwindow* window); | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
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 | 
				
			
			
		
	
		
		
			
				
					
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					// Input event notification (input.c)
 | 
					 | 
					 | 
					 | 
					/*! @brief Notifies shared code of a physical key event.
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
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					 | 
					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 *  @param[in] key The key that was pressed or released. | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 *  @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void _glfwInputKey(_GLFWwindow* window, int key, int action); | 
					 | 
					 | 
					 | 
					void _glfwInputKey(_GLFWwindow* window, int key, int action); | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					/*! @brief Notifies shared code of a Unicode character input event.
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					 | 
					 *  @param[in] character The Unicode code point of the input character. | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void _glfwInputChar(_GLFWwindow* window, int character); | 
					 | 
					 | 
					 | 
					void _glfwInputChar(_GLFWwindow* window, int character); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
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					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					/*! @brief Notifies shared code of a scroll event.
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 *  @param[in] x The scroll offset along the x-axis. | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 *  @param[in] y The scroll offset along the y-axis. | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void _glfwInputScroll(_GLFWwindow* window, double x, double y); | 
					 | 
					 | 
					 | 
					void _glfwInputScroll(_GLFWwindow* window, double x, double y); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a mouse button click event.
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] button The button that was pressed or released. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputMouseClick(_GLFWwindow* window, int button, int action); | 
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					void _glfwInputMouseClick(_GLFWwindow* window, int button, int action); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a cursor motion event.
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] x The new x-coordinate of the cursor, relative to the left edge | 
				
			
			
		
	
		
		
			
				
					
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					 *  of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] y The new y-coordinate of the cursor, relative to the top edge | 
				
			
			
		
	
		
		
			
				
					
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					 *  of the client area of the window. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y); | 
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					void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Notifies shared code of a cursor enter/leave event.
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					 *  @param[in] window The window that received the event. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] entered @c GL_TRUE if the cursor entered the client area of the | 
				
			
			
		
	
		
		
			
				
					
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					 *  window, or @c GL_FALSE if it left it. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputCursorEnter(_GLFWwindow* window, int entered); | 
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					void _glfwInputCursorEnter(_GLFWwindow* window, int entered); | 
				
			
			
		
	
		
		
			
				
					
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					// Monitor event notification (monitor.c)
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					/*! @ingroup event
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputMonitorChange(void); | 
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					void _glfwInputMonitorChange(void); | 
				
			
			
		
	
		
		
			
				
					
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					// Error event notification (init.c)
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					/*! @brief Notifies shared code of an error.
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					 *  @param[in] error The error code most suitable for the error. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] format The @c printf style format string of the error | 
				
			
			
		
	
		
		
			
				
					
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					 *  description. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup event | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwInputError(int error, const char* format, ...); | 
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					void _glfwInputError(int error, const char* format, ...); | 
				
			
			
		
	
		
		
			
				
					
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					//========================================================================
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					//========================================================================
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					// Prototypes for internal utility functions
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					// Utility functions
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					// These functions are shared code and may be used by any part of GLFW
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					// Each platform may add its own utility functions, but those may only be
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					// called by the platform-specific code
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					//========================================================================
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					//========================================================================
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					// Fullscren management (fullscreen.c)
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					/*! @ingroup utility
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					const GLFWvidmode* _glfwChooseVideoMode(const GLFWvidmode* desired, | 
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					const GLFWvidmode* _glfwChooseVideoMode(const GLFWvidmode* desired, | 
				
			
			
		
	
		
		
			
				
					
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					                                        const GLFWvidmode* alternatives, | 
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					                                        const GLFWvidmode* alternatives, | 
				
			
			
		
	
		
		
			
				
					
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					                                        unsigned int count); | 
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					                                        unsigned int count); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures.
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); | 
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					int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Splits a color depth into red, green and blue bit depths.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); | 
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					void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); | 
				
			
			
		
	
		
		
			
				
					
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					// OpenGL context helpers (opengl.c)
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					/*! @brief Searches an extension string for the specified extension.
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					 *  @param[in] string The extension string to search. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] extension The extension to search for. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return @c GL_TRUE if the extension was found, or @c GL_FALSE otherwise. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					int _glfwStringInExtensionString(const char* string, const GLubyte* extensions); | 
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					int _glfwStringInExtensionString(const char* string, const GLubyte* extensions); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Chooses the framebuffer config that best matches the desired one.
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					 *  @param[in] desired The desired framebuffer config. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] alternatives The framebuffer configs supported by the system. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] count The number of entries in the alternatives array. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return The framebuffer config most closely matching the desired one, or @c | 
				
			
			
		
	
		
		
			
				
					
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					 *  NULL if none fulfilled the hard constraints of the desired values. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, | 
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					const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, | 
				
			
			
		
	
		
		
			
				
					
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					                                         const _GLFWfbconfig* alternatives, | 
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					                                         const _GLFWfbconfig* alternatives, | 
				
			
			
		
	
		
		
			
				
					
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					                                         unsigned int count); | 
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					                                         unsigned int count); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Checks and reads back properties from the current context.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return @c GL_TRUE if successful, or @c GL_FALSE if the context is unusable. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					GLboolean _glfwRefreshContextParams(void); | 
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					GLboolean _glfwRefreshContextParams(void); | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Checks whether the desired context properties are valid.
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] wndconfig The context properties to check. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return @c GL_TRUE if the context properties are valid, or @c GL_FALSE | 
				
			
			
		
	
		
		
			
				
					
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					 *  otherwise. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 * | 
				
			
			
		
	
		
		
			
				
					
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					 *  This function checks things like whether the specified client API version | 
				
			
			
		
	
		
		
			
				
					
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					 *  exists and whether all relevant options have supported and non-conflicting | 
				
			
			
		
	
		
		
			
				
					
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					 *  values. | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig); | 
					 | 
					 | 
					 | 
					GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					/*! @brief Checks whether the current context fulfils the specified hard
 | 
				
			
			
		
	
		
		
			
				
					
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					 *  constraints. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @param[in] wndconfig The desired context properties. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @return @c GL_TRUE if the context fulfils the hard constraints, or @c | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					 *  GL_FALSE otherwise. | 
				
			
			
		
	
		
		
			
				
					
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					 *  @ingroup utility | 
				
			
			
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig); | 
					 | 
					 | 
					 | 
					GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig); | 
				
			
			
		
	
		
		
			
				
					
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					// Monitor management (monitor.c)
 | 
					 | 
					 | 
					 | 
					/*! @ingroup utility
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					 */ | 
				
			
			
		
	
		
		
			
				
					
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					_GLFWmonitor* _glfwCreateMonitor(const char* name, | 
					 | 
					 | 
					 | 
					_GLFWmonitor* _glfwCreateMonitor(const char* name, | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					                                 GLboolean primary, | 
					 | 
					 | 
					 | 
					                                 GLboolean primary, | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					                                 int physicalWidth, int physicalHeight, | 
					 | 
					 | 
					 | 
					                                 int physicalWidth, int physicalHeight, | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					                                 int x, int y); | 
					 | 
					 | 
					 | 
					                                 int x, int y); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup utility
 | 
				
			
			
		
	
		
		
			
				
					
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					  */ | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					void _glfwDestroyMonitor(_GLFWmonitor* monitor); | 
					 | 
					 | 
					 | 
					void _glfwDestroyMonitor(_GLFWmonitor* monitor); | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					/*! @ingroup utility
 | 
				
			
			
		
	
		
		
			
				
					
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					  */ | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					void _glfwDestroyMonitors(void); | 
					 | 
					 | 
					 | 
					void _glfwDestroyMonitors(void); | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
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					#endif // _internal_h_
 | 
					 | 
					 | 
					 | 
					#endif // _internal_h_
 | 
				
			
			
		
	
	
		
		
			
				
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