Fix documentation

Fixes #1226.
master
Camilla Löwy ago%!(EXTRA string=7 years)
parent 94ffc12b38
commit 34d20b0f03
  1. 2
      include/GLFW/glfw3.h

@ -4874,7 +4874,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
*
* Not all devices have all the buttons or axes provided by @ref
* GLFWgamepadstate. Unavailable buttons and axes will always report
* `GLFW_RELEASE` and 1.0 respectively.
* `GLFW_RELEASE` and 0.0 respectively.
*
* @param[in] jid The [joystick](@ref joysticks) to query.
* @param[out] state The gamepad input state of the joystick.

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