|
|
|
@ -279,7 +279,7 @@ static void resizeWindow(_GLFWwindow* window, int width, int height) |
|
|
|
|
{ |
|
|
|
|
wl_egl_window_resize(window->wl.native, width, height, 0, 0); |
|
|
|
|
|
|
|
|
|
if (!_glfw.wl.viewporter) |
|
|
|
|
if (!_glfw.wl.viewporter || !window->wl.decorations.top.surface) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
// Top decoration.
|
|
|
|
@ -443,7 +443,8 @@ static GLFWbool createSurface(_GLFWwindow* window, |
|
|
|
|
if (!window->wl.transparent) |
|
|
|
|
setOpaqueRegion(window); |
|
|
|
|
|
|
|
|
|
createDecorations(window); |
|
|
|
|
if (window->decorated && !window->monitor) |
|
|
|
|
createDecorations(window); |
|
|
|
|
|
|
|
|
|
return GLFW_TRUE; |
|
|
|
|
} |
|
|
|
@ -938,14 +939,17 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, |
|
|
|
|
int* left, int* top, |
|
|
|
|
int* right, int* bottom) |
|
|
|
|
{ |
|
|
|
|
if (top) |
|
|
|
|
*top = _GLFW_DECORATION_TOP; |
|
|
|
|
if (left) |
|
|
|
|
*left = _GLFW_DECORATION_WIDTH; |
|
|
|
|
if (right) |
|
|
|
|
*right = _GLFW_DECORATION_WIDTH; |
|
|
|
|
if (bottom) |
|
|
|
|
*bottom = _GLFW_DECORATION_WIDTH; |
|
|
|
|
if (window->decorated && !window->monitor) |
|
|
|
|
{ |
|
|
|
|
if (top) |
|
|
|
|
*top = _GLFW_DECORATION_TOP; |
|
|
|
|
if (left) |
|
|
|
|
*left = _GLFW_DECORATION_WIDTH; |
|
|
|
|
if (right) |
|
|
|
|
*right = _GLFW_DECORATION_WIDTH; |
|
|
|
|
if (bottom) |
|
|
|
|
*bottom = _GLFW_DECORATION_WIDTH; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, |
|
|
|
@ -1109,10 +1113,13 @@ void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) |
|
|
|
|
|
|
|
|
|
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) |
|
|
|
|
{ |
|
|
|
|
if (enabled) |
|
|
|
|
createDecorations(window); |
|
|
|
|
else |
|
|
|
|
destroyDecorations(window); |
|
|
|
|
if (!window->monitor) |
|
|
|
|
{ |
|
|
|
|
if (enabled) |
|
|
|
|
createDecorations(window); |
|
|
|
|
else |
|
|
|
|
destroyDecorations(window); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) |
|
|
|
|