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//========================================================================
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// GLFW - An OpenGL library
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// Platform: Any
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h" |
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#include <math.h> |
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#include <string.h> |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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GLFWAPI void glfwSetClipboardData(void *data, size_t size, int format) |
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{ |
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if (!_glfwInitialized) |
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{ |
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL); |
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return; |
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} |
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_glfwPlatformSetClipboardData(data, size, format); |
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} |
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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GLFWAPI size_t glfwGetClipboardData(void *data, size_t size, int format) |
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{ |
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if (!_glfwInitialized) |
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{ |
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL); |
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return 0; |
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} |
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return _glfwPlatformGetClipboardData(data, size, format); |
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} |
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//======================================================================== |
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// GLFW - An OpenGL library |
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// Platform: Cocoa/NSOpenGL |
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// API version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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#include <limits.h> |
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#include <string.h> |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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//======================================================================== |
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// Set the clipboard contents |
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//======================================================================== |
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format) |
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{ |
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} |
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//======================================================================== |
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// Return the current clipboard contents |
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//======================================================================== |
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format) |
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{ |
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return 0; |
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} |
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@ -0,0 +1,56 @@ |
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: Win32/WGL
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h" |
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#include <limits.h> |
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#include <string.h> |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format) |
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{ |
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} |
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format) |
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{ |
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return 0; |
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} |
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@ -0,0 +1,56 @@ |
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: X11/GLX
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h" |
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#include <limits.h> |
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#include <string.h> |
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format) |
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{ |
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} |
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format) |
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{ |
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return 0; |
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} |
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