@ -154,9 +154,6 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated)
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
{
if (window->positionX == x && window->positionY == y)
return;
window->positionX = x;
window->positionY = y;
}