|
|
|
@ -242,38 +242,41 @@ extern _GLFWlibrary _glfwLibrary; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Prototypes for platform specific implementation functions
|
|
|
|
|
// Prototypes for the platform API
|
|
|
|
|
// This is the interface exposed by the platform-specific code for each
|
|
|
|
|
// platform and is called by the shared code of the public API
|
|
|
|
|
// It mirrors the public API except it uses objects instead of handles
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
// Init/terminate
|
|
|
|
|
// Platform init and version
|
|
|
|
|
int _glfwPlatformInit(void); |
|
|
|
|
int _glfwPlatformTerminate(void); |
|
|
|
|
const char* _glfwPlatformGetVersionString(void); |
|
|
|
|
|
|
|
|
|
// Input
|
|
|
|
|
// Input mode support
|
|
|
|
|
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window); |
|
|
|
|
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window); |
|
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y); |
|
|
|
|
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); |
|
|
|
|
|
|
|
|
|
// Fullscreen
|
|
|
|
|
// Video mode support
|
|
|
|
|
GLFWvidmode* _glfwPlatformGetVideoModes(int* count); |
|
|
|
|
void _glfwPlatformGetDesktopMode(GLFWvidmode* mode); |
|
|
|
|
|
|
|
|
|
// Gamma ramp
|
|
|
|
|
// Gamma ramp support
|
|
|
|
|
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp); |
|
|
|
|
void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp); |
|
|
|
|
|
|
|
|
|
// Clipboard
|
|
|
|
|
// Clipboard support
|
|
|
|
|
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string); |
|
|
|
|
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window); |
|
|
|
|
|
|
|
|
|
// Joystick
|
|
|
|
|
// Joystick input
|
|
|
|
|
int _glfwPlatformGetJoystickParam(int joy, int param); |
|
|
|
|
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes); |
|
|
|
|
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); |
|
|
|
|
|
|
|
|
|
// Time
|
|
|
|
|
// Time input
|
|
|
|
|
double _glfwPlatformGetTime(void); |
|
|
|
|
void _glfwPlatformSetTime(double time); |
|
|
|
|
|
|
|
|
@ -286,7 +289,7 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y); |
|
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window); |
|
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window); |
|
|
|
|
|
|
|
|
|
// Event management
|
|
|
|
|
// Event processing
|
|
|
|
|
void _glfwPlatformPollEvents(void); |
|
|
|
|
void _glfwPlatformWaitEvents(void); |
|
|
|
|
|
|
|
|
@ -301,19 +304,12 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Prototypes for platform independent internal functions
|
|
|
|
|
// Prototypes for the event API
|
|
|
|
|
// This is used by the platform-specific code to notify the shared code of
|
|
|
|
|
// events that can be translated into state changes and/or callback calls,
|
|
|
|
|
// instead of directly calling callbacks or modifying shared state
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
// Fullscren management (fullscreen.c)
|
|
|
|
|
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); |
|
|
|
|
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); |
|
|
|
|
|
|
|
|
|
// Error handling (init.c)
|
|
|
|
|
void _glfwSetError(int error, const char* format, ...); |
|
|
|
|
|
|
|
|
|
// Window management (window.c)
|
|
|
|
|
void _glfwSetDefaultWindowHints(void); |
|
|
|
|
|
|
|
|
|
// Window event notification (window.c)
|
|
|
|
|
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated); |
|
|
|
|
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y); |
|
|
|
@ -330,6 +326,24 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action); |
|
|
|
|
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y); |
|
|
|
|
void _glfwInputCursorEnter(_GLFWwindow* window, int entered); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Prototypes for internal utility functions
|
|
|
|
|
// These functions are shared code and may be used by any part of GLFW
|
|
|
|
|
// Each platform may add its own utility functions, but those may only be
|
|
|
|
|
// called by the platform-specific code
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
// Fullscren management (fullscreen.c)
|
|
|
|
|
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); |
|
|
|
|
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); |
|
|
|
|
|
|
|
|
|
// Error handling (init.c)
|
|
|
|
|
void _glfwSetError(int error, const char* format, ...); |
|
|
|
|
|
|
|
|
|
// Window management (window.c)
|
|
|
|
|
void _glfwSetDefaultWindowHints(void); |
|
|
|
|
|
|
|
|
|
// OpenGL context helpers (opengl.c)
|
|
|
|
|
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions); |
|
|
|
|
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, |
|
|
|
|