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					@ -511,6 +511,7 @@ static int convertMacKeyCode(unsigned int macKeyCode) | 
				
			
			
		
	
		
		
			
				
					
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					- (void)resetCursorRects | 
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					- (void)resetCursorRects | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
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					{ | 
				
			
			
		
	
		
		
			
				
					
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					    [self discardCursorRects]; | 
				
			
			
		
	
		
		
			
				
					
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					    [self addCursorRect:[self bounds] cursor:_glfw.ns.cursor]; | 
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					    [self addCursorRect:[self bounds] cursor:_glfw.ns.cursor]; | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					@ -726,6 +727,7 @@ static GLboolean createWindow(_GLFWwindow* window, | 
				
			
			
		
	
		
		
			
				
					
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					    [window->ns.object setContentView:window->ns.view]; | 
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					    [window->ns.object setContentView:window->ns.view]; | 
				
			
			
		
	
		
		
			
				
					
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					    [window->ns.object setDelegate:window->ns.delegate]; | 
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					    [window->ns.object setDelegate:window->ns.delegate]; | 
				
			
			
		
	
		
		
			
				
					
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					    [window->ns.object setAcceptsMouseMovedEvents:YES]; | 
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					    [window->ns.object setAcceptsMouseMovedEvents:YES]; | 
				
			
			
		
	
		
		
			
				
					
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					    [window->ns.object disableCursorRects]; | 
				
			
			
		
	
		
		
			
				
					
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					    [window->ns.object center]; | 
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					    [window->ns.object center]; | 
				
			
			
		
	
		
		
			
				
					
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					    if ([window->ns.object respondsToSelector:@selector(setRestorable:)]) | 
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					    if ([window->ns.object respondsToSelector:@selector(setRestorable:)]) | 
				
			
			
		
	
	
		
		
			
				
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					@ -949,12 +951,15 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) | 
				
			
			
		
	
		
		
			
				
					
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					    { | 
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					    { | 
				
			
			
		
	
		
		
			
				
					
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					        case GLFW_CURSOR_NORMAL: | 
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					        case GLFW_CURSOR_NORMAL: | 
				
			
			
		
	
		
		
			
				
					
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					            [window->ns.object disableCursorRects]; | 
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					            [window->ns.object disableCursorRects]; | 
				
			
			
		
	
		
		
			
				
					
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					            [window->ns.object invalidateCursorRectsForView:window->ns.view]; | 
				
			
			
		
	
		
		
			
				
					
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					            break; | 
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					            break; | 
				
			
			
		
	
		
		
			
				
					
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					        case GLFW_CURSOR_HIDDEN: | 
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					        case GLFW_CURSOR_HIDDEN: | 
				
			
			
		
	
		
		
			
				
					
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					            [window->ns.object enableCursorRects]; | 
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					            [window->ns.object enableCursorRects]; | 
				
			
			
		
	
		
		
			
				
					
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					            [window->ns.object invalidateCursorRectsForView:window->ns.view]; | 
				
			
			
		
	
		
		
			
				
					
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					            break; | 
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					            break; | 
				
			
			
		
	
		
		
			
				
					
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					        case GLFW_CURSOR_CAPTURED: | 
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					        case GLFW_CURSOR_CAPTURED: | 
				
			
			
		
	
		
		
			
				
					
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					            [window->ns.object enableCursorRects]; | 
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					            [window->ns.object enableCursorRects]; | 
				
			
			
		
	
		
		
			
				
					
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					            [window->ns.object invalidateCursorRectsForView:window->ns.view]; | 
				
			
			
		
	
		
		
			
				
					
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					            CGAssociateMouseAndMouseCursorPosition(false); | 
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					            CGAssociateMouseAndMouseCursorPosition(false); | 
				
			
			
		
	
		
		
			
				
					
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					            break; | 
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					            break; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
	
		
		
			
				
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