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@ -139,7 +139,32 @@ extern "C" { |
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/* Include the chosen client API headers.
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*/ |
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#if defined(__APPLE__) |
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#if defined(GLFW_INCLUDE_ES1) |
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#include <GLES/gl.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES/glext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES2) |
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#include <GLES2/gl2.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES3) |
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#include <GLES3/gl3.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES31) |
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#include <GLES3/gl31.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES32) |
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#include <GLES3/gl32.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(__APPLE__) |
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#if defined(GLFW_INCLUDE_GLCOREARB) |
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#include <OpenGL/gl3.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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@ -157,31 +182,6 @@ extern "C" { |
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#else |
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#if defined(GLFW_INCLUDE_GLCOREARB) |
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#include <GL/glcorearb.h> |
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#elif defined(GLFW_INCLUDE_ES1) |
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#include <GLES/gl.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES/glext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES2) |
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#include <GLES2/gl2.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES3) |
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#include <GLES3/gl3.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES31) |
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#include <GLES3/gl31.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif defined(GLFW_INCLUDE_ES32) |
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#include <GLES3/gl32.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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#include <GLES2/gl2ext.h> |
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#endif |
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#elif !defined(GLFW_INCLUDE_NONE) |
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#include <GL/gl.h> |
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#if defined(GLFW_INCLUDE_GLEXT) |
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