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					@ -52,9 +52,9 @@ example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages | 
				
			
			
		
	
		
		
			
				
					
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					for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives | 
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					for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives | 
				
			
			
		
	
		
		
			
				
					
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					like Ubuntu have the `mingw-w64` package for both. | 
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					like Ubuntu have the `mingw-w64` package for both. | 
				
			
			
		
	
		
		
			
				
					
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					GLFW has CMake toolchain files in the `CMake/` directory that allow for easy | 
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					GLFW has CMake toolchain files in the `CMake/` directory that set up | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					cross-compilation of Windows binaries.  To use these files you need to add a | 
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					cross-compilation of Windows binaries.  To use these files you add an option | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					special parameter when generating the project files or makefiles: | 
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					when running `cmake` to generate the project files or makefiles: | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					@code{.sh} | 
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					@code{.sh} | 
				
			
			
		
	
		
		
			
				
					
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					cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> . | 
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					cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> . | 
				
			
			
		
	
	
		
		
			
				
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					@ -286,8 +286,8 @@ _GLFW_GLESV2_LIBRARY.  Otherwise, GLFW will use the built-in default names. | 
				
			
			
		
	
		
		
			
				
					
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					For the EGL context creation API, the following options are available: | 
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					For the EGL context creation API, the following options are available: | 
				
			
			
		
	
		
		
			
				
					
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					 - @b _GLFW_USE_EGLPLATFORM_H to use `EGL/eglplatform.h` for native handle | 
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					 - @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					   definitions (fallback) | 
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					   for native handle types (fallback) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					@note None of the @ref build_macros may be defined during the compilation of | 
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					@note None of the @ref build_macros may be defined during the compilation of | 
				
			
			
		
	
		
		
			
				
					
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					GLFW.  If you define any of these in your build files, make sure they are not | 
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					GLFW.  If you define any of these in your build files, make sure they are not | 
				
			
			
		
	
	
		
		
			
				
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