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@ -11,8 +11,12 @@ and contexts, multi-monitor support, EGL and OpenGL ES support, clipboard text |
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support, an error description callback, gamma ramp control, layout-independent |
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keyboard input and UTF-8 for all strings. |
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Certain features like the threading and image loading functions from GLFW 2.x |
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have been [removed](http://wiki.glfw.org/wiki/Rationale_for_removing). |
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If you are new to GLFW, you may find the |
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[introductory tutorial](http://www.glfw.org/docs/3.0/quick.html) for GLFW |
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3 useful. If |
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you have used GLFW 2 in the past, there is a |
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[transition guide](http://www.glfw.org/docs/3.0/moving.html) for moving to the |
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GLFW 3 API. |
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## Compiling GLFW |
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