@ -129,7 +129,7 @@ In other words:
* Do *not* include `windows.h` or other platform-specific headers unless you
plan on using those APIs directly
* If you *do* need to include such headers, do it *before* including
the GLFW and it will detect this
the GLFW one and it will detect this
If you are using an OpenGL extension loading library such as
[GLEW](http://glew.sourceforge.net/), the GLEW header should also be included
@ -42,7 +42,7 @@ In other words:
- Do *not* include `windows.h` or other platform-specific headers unless
you plan on using those APIs directly
- If you *do* need to include such headers, do it *before* including the
GLFW and it will detect this
GLFW one and it will detect this
Starting with version 3.0, the GLU header `glu.h` is no longer included by
default. If you wish to include it, define `GLFW_INCLUDE_GLU` before the