@ -33,10 +33,6 @@
// Initialize WGL-specific extensions
// This function is called once before initial context creation, i.e. before
// any WGL extensions could be present. This is done in order to have both
// extension variable clearing and loading in the same place, hopefully
// decreasing the possibility of forgetting to add one without the other.
//
static void initWGLExtensions(_GLFWwindow* window)
{