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@ -33,10 +33,6 @@ |
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// Initialize WGL-specific extensions
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// Initialize WGL-specific extensions
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// This function is called once before initial context creation, i.e. before
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// any WGL extensions could be present. This is done in order to have both
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// extension variable clearing and loading in the same place, hopefully
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// decreasing the possibility of forgetting to add one without the other.
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//
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//
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static void initWGLExtensions(_GLFWwindow* window) |
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static void initWGLExtensions(_GLFWwindow* window) |
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{ |
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{ |
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