Ignore cached state when setting window attributes

This filtering prevented valid changes if the native window state was
changed externally.
master
Camilla Löwy ago%!(EXTRA string=5 years)
parent 9c62a21ba9
commit 17ae300d96
  1. 12
      src/window.c

@ -882,27 +882,18 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
window->autoIconify = value;
else if (attrib == GLFW_RESIZABLE)
{
if (window->resizable == value)
return;
window->resizable = value;
if (!window->monitor)
_glfwPlatformSetWindowResizable(window, value);
}
else if (attrib == GLFW_DECORATED)
{
if (window->decorated == value)
return;
window->decorated = value;
if (!window->monitor)
_glfwPlatformSetWindowDecorated(window, value);
}
else if (attrib == GLFW_FLOATING)
{
if (window->floating == value)
return;
window->floating = value;
if (!window->monitor)
_glfwPlatformSetWindowFloating(window, value);
@ -911,9 +902,6 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
window->focusOnShow = value;
else if (attrib == GLFW_MOUSE_PASSTHROUGH)
{
if (window->mousePassthrough == value)
return;
window->mousePassthrough = value;
_glfwPlatformSetWindowMousePassthrough(window, value);
}

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