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					@ -1093,7 +1093,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y) | 
				
			
			
		
	
		
		
			
				
					
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					        CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin; | 
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					        CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin; | 
				
			
			
		
	
		
		
			
				
					
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					        double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height; | 
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					        double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height; | 
				
			
			
		
	
		
		
			
				
					
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					        CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x, | 
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					        CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x, | 
				
			
			
		
	
		
		
			
				
					
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					                                        mainScreenHeight - globalPoint.y - | 
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					                                          mainScreenHeight - globalPoint.y - | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                                            mainScreenOrigin.y); | 
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					                                            mainScreenOrigin.y); | 
				
			
			
		
	
		
		
			
				
					
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					        CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint); | 
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					        CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
	
		
		
			
				
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