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@ -40,14 +40,14 @@ |
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#define WIN32_LEAN_AND_MEAN |
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#define VC_EXTRALEAN |
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// Include files
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#include <windows.h> |
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#include <mmsystem.h> |
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#include "../../include/GL/glfw3.h" |
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//========================================================================
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// Hack: Define things that some <windows.h>'s do not define
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// Hack: Define things that some windows.h variants don't
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//========================================================================
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// Some old versions of w32api (used by MinGW and Cygwin) define
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@ -133,15 +133,18 @@ typedef struct tagKBDLLHOOKSTRUCT { |
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#define XBUTTON2 2 |
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#endif |
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#ifndef WGL_ARB_pixel_format |
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// wglSwapIntervalEXT typedef (Win32 buffer-swap interval control)
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#ifndef WGL_EXT_swap_control |
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typedef int (APIENTRY * WGLSWAPINTERVALEXT_T) (int); |
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// wglGetPixelFormatAttribivARB typedef
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#endif /*WGL_EXT_swap_control*/ |
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#ifndef WGL_ARB_pixel_format |
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typedef BOOL (WINAPI * WGLGETPIXELFORMATATTRIBIVARB_T) (HDC, int, int, UINT, const int* , int* ); |
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// wglGetExtensionStringEXT typedef
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typedef const char* (APIENTRY * WGLGETEXTENSIONSSTRINGEXT_T)(void); |
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// wglGetExtensionStringARB typedef
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typedef const char* (APIENTRY * WGLGETEXTENSIONSSTRINGARB_T)(HDC); |
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/* Constants for wglGetPixelFormatAttribivARB */ |
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@ -367,22 +370,6 @@ typedef struct _GLFWlibraryWin32 |
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} _GLFWlibraryWin32; |
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//========================================================================
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// Various Windows version constants
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//========================================================================
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#define _GLFW_WIN_UNKNOWN 0x0000 // Earlier than 95 or NT4
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#define _GLFW_WIN_95 0x0001 |
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#define _GLFW_WIN_98 0x0002 |
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#define _GLFW_WIN_ME 0x0003 |
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#define _GLFW_WIN_UNKNOWN_9x 0x0004 // Later than ME
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#define _GLFW_WIN_NT4 0x0101 |
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#define _GLFW_WIN_2K 0x0102 |
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#define _GLFW_WIN_XP 0x0103 |
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#define _GLFW_WIN_NET_SERVER 0x0104 |
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#define _GLFW_WIN_UNKNOWN_NT 0x0105 // Later than .NET Server
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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