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@ -159,20 +159,14 @@ add_subdirectory(path/to/glfw) |
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@endcode |
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Once GLFW has been added to the project, link against it with the `glfw` target. |
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This adds all link-time dependencies of GLFW as it is currently configured and, |
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when applicable, the [GLFW_DLL](@ref build_macros) macro. |
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This adds all link-time dependencies of GLFW as it is currently configured, |
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the include directory for the GLFW header and, when applicable, the |
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[GLFW_DLL](@ref build_macros) macro. |
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@code{.cmake} |
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target_link_libraries(myapp glfw) |
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@endcode |
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To be able to include the GLFW header from your code, you need to tell the |
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compiler where to find it. |
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@code{.cmake} |
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include_directories(path/to/glfw/include) |
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@endcode |
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Note that it does not include GLU, as GLFW does not use it. If your application |
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needs GLU, you can find it by requiring the OpenGL package. |
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