@ -2478,7 +2478,7 @@ void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled
wl_region_destroy(region);
}
else
wl_surface_set_input_region(window->wl.surface, 0);
wl_surface_set_input_region(window->wl.surface, NULL);
float _glfwGetWindowOpacityWayland(_GLFWwindow* window)