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				| #include <assert.h> | |
| #include <stdio.h> | |
| #include <limits.h> | |
| #include <stdlib.h> | |
|  | |
| #define FAST_CHUNK   // disabling this enables the old, slower path that deblocks into a regular form | |
|  | |
| #include "cave_parse.h" | |
|  | |
| #include "stb_image.h" | |
| #include "stb.h" | |
|  | |
| #define NUM_CHUNKS_PER_REGION       32  // only on one axis | |
| #define NUM_CHUNKS_PER_REGION_LOG2   5 | |
|  | |
| #define NUM_COLUMNS_PER_CHUNK       16 | |
| #define NUM_COLUMNS_PER_CHUNK_LOG2   4 | |
|  | |
| uint32 read_uint32_be(FILE *f) | |
| { | |
|    unsigned char data[4]; | |
|    fread(data, 1, 4, f); | |
|    return (data[0]<<24) + (data[1]<<16) + (data[2]<<8) + data[3]; | |
| } | |
| 
 | |
| typedef struct | |
| { | |
|    uint8 *data; | |
|    size_t len; | |
|    int x,z; // chunk index | |
|    int refcount; // for multi-threading | |
| } compressed_chunk; | |
| 
 | |
| typedef struct | |
| { | |
|    int x,z; | |
|    uint32 sector_data[NUM_CHUNKS_PER_REGION][NUM_CHUNKS_PER_REGION]; | |
| } region; | |
| 
 | |
| size_t cached_compressed=0; | |
| 
 | |
| FILE *last_region; | |
| int last_region_x; | |
| int last_region_z; | |
| int opened=0; | |
| 
 | |
| static void open_file(int reg_x, int reg_z) | |
| { | |
|    if (!opened || last_region_x != reg_x || last_region_z != reg_z) { | |
|       char filename[256]; | |
|       if (last_region != NULL) | |
|          fclose(last_region); | |
|       sprintf(filename, "r.%d.%d.mca", reg_x, reg_z); | |
|       last_region = fopen(filename, "rb"); | |
|       last_region_x = reg_x; | |
|       last_region_z = reg_z; | |
|       opened = 1; | |
|    } | |
| } | |
| 
 | |
| static region *load_region(int reg_x, int reg_z) | |
| { | |
|    region *r; | |
|    int x,z; | |
| 
 | |
|    open_file(reg_x, reg_z); | |
| 
 | |
|    r = malloc(sizeof(*r)); | |
| 
 | |
|    if (last_region == NULL) { | |
|       memset(r, 0, sizeof(*r)); | |
|    } else { | |
|       fseek(last_region, 0, SEEK_SET); | |
|       for (z=0; z < NUM_CHUNKS_PER_REGION; ++z) | |
|          for (x=0; x < NUM_CHUNKS_PER_REGION; ++x) | |
|             r->sector_data[z][x] = read_uint32_be(last_region); | |
|    } | |
|    r->x = reg_x; | |
|    r->z = reg_z; | |
| 
 | |
|    return r; | |
| } | |
| 
 | |
| void free_region(region *r) | |
| { | |
|    free(r); | |
| } | |
| 
 | |
| #define MAX_MAP_REGIONS   64  // in one axis: 64 regions * 32 chunk/region * 16 columns/chunk = 16384 columns | |
| region *regions[MAX_MAP_REGIONS][MAX_MAP_REGIONS]; | |
| 
 | |
| static region *get_region(int reg_x, int reg_z) | |
| { | |
|    int slot_x = reg_x & (MAX_MAP_REGIONS-1); | |
|    int slot_z = reg_z & (MAX_MAP_REGIONS-1); | |
|    region *r; | |
| 
 | |
|    r = regions[slot_z][slot_x]; | |
| 
 | |
|    if (r) { | |
|       if (r->x == reg_x && r->z == reg_z) | |
|          return r; | |
|       free_region(r); | |
|    } | |
| 
 | |
|    r = load_region(reg_x, reg_z); | |
|    regions[slot_z][slot_x] = r; | |
| 
 | |
|    return r; | |
| } | |
| 
 | |
| // about one region, so size should be ok | |
| #define NUM_CACHED_X 64 | |
| #define NUM_CACHED_Z 64 | |
|  | |
| // @TODO: is it really worth caching these? we probably can just | |
| // pull them from the disk cache nearly as efficiently. | |
| // Can test that by setting to 1x1? | |
| compressed_chunk *cached_chunk[NUM_CACHED_Z][NUM_CACHED_X]; | |
| 
 | |
| static void deref_compressed_chunk(compressed_chunk *cc) | |
| { | |
|    assert(cc->refcount > 0); | |
|    --cc->refcount; | |
|    if (cc->refcount == 0) { | |
|       if (cc->data) | |
|          free(cc->data); | |
|       free(cc); | |
|    } | |
| } | |
| 
 | |
| static compressed_chunk *get_compressed_chunk(int chunk_x, int chunk_z) | |
| { | |
|    int slot_x = chunk_x & (NUM_CACHED_X-1); | |
|    int slot_z = chunk_z & (NUM_CACHED_Z-1); | |
|    compressed_chunk *cc = cached_chunk[slot_z][slot_x]; | |
| 
 | |
|    if (cc && cc->x == chunk_x && cc->z == chunk_z) | |
|       return cc; | |
|    else { | |
|       int reg_x = chunk_x >> NUM_CHUNKS_PER_REGION_LOG2; | |
|       int reg_z = chunk_z >> NUM_CHUNKS_PER_REGION_LOG2; | |
|       region *r = get_region(reg_x, reg_z); | |
|       if (cc) { | |
|          deref_compressed_chunk(cc); | |
|          cached_chunk[slot_z][slot_x] = NULL; | |
|       } | |
|       cc = malloc(sizeof(*cc)); | |
|       cc->x = chunk_x; | |
|       cc->z = chunk_z; | |
|       { | |
|          int subchunk_x = chunk_x & (NUM_CHUNKS_PER_REGION-1); | |
|          int subchunk_z = chunk_z & (NUM_CHUNKS_PER_REGION-1); | |
|          uint32 code = r->sector_data[subchunk_z][subchunk_x]; | |
| 
 | |
|          if (code & 255) { | |
|             open_file(reg_x, reg_z); | |
|             fseek(last_region, (code>>8)*4096, SEEK_SET); | |
|             cc->len = (code&255)*4096; | |
|             cc->data = malloc(cc->len); | |
|             fread(cc->data, 1, cc->len, last_region); | |
|          } else { | |
|             cc->len = 0; | |
|             cc->data = 0; | |
|          } | |
|       } | |
|       cc->refcount = 1; | |
|       cached_chunk[slot_z][slot_x] = cc; | |
|       return cc; | |
|    } | |
| } | |
| 
 | |
| 
 | |
| // NBT parser -- can automatically parse stuff we don't | |
| // have definitions for, but want to explicitly parse | |
| // stuff we do have definitions for. | |
| // | |
| // option 1: auto-parse everything into data structures, | |
| // then read those | |
| // | |
| // option 2: have a "parse next object" which | |
| // doesn't resolve whether it expands its children | |
| // yet, and then the user either says "expand" or | |
| // "skip" after looking at the name. Anything with | |
| // "children" without names can't go through this | |
| // interface. | |
| // | |
| // Let's try option 2. | |
|  | |
| 
 | |
| typedef struct | |
| { | |
|    unsigned char *buffer_start; | |
|    unsigned char *buffer_end; | |
|    unsigned char *cur; | |
|    int nesting; | |
|    char temp_buffer[256]; | |
| } nbt; | |
| 
 | |
| enum { TAG_End=0, TAG_Byte=1, TAG_Short=2, TAG_Int=3, TAG_Long=4, | |
|        TAG_Float=5, TAG_Double=6, TAG_Byte_Array=7, TAG_String=8, | |
|        TAG_List=9, TAG_Compound=10, TAG_Int_Array=11 }; | |
| 
 | |
| static void nbt_get_string_data(unsigned char *data, char *buffer, size_t bufsize) | |
| { | |
|    int len = data[0]*256 + data[1]; | |
|    int i; | |
|    for (i=0; i < len && i+1 < (int) bufsize; ++i) | |
|       buffer[i] = (char) data[i+2]; | |
|    buffer[i] = 0; | |
| } | |
| 
 | |
| static char *nbt_peek(nbt *n) | |
| { | |
|    unsigned char type = *n->cur; | |
|    if (type == TAG_End) | |
|       return NULL; | |
|    nbt_get_string_data(n->cur+1, n->temp_buffer, sizeof(n->temp_buffer)); | |
|    return n->temp_buffer; | |
| } | |
| 
 | |
| static uint32 nbt_parse_uint32(unsigned char *buffer) | |
| { | |
|    return (buffer[0] << 24) + (buffer[1]<<16) + (buffer[2]<<8) + buffer[3]; | |
| } | |
| 
 | |
| static void nbt_skip(nbt *n); | |
| 
 | |
| // skip an item that doesn't have an id or name prefix (usable in lists) | |
| static void nbt_skip_raw(nbt *n, unsigned char type) | |
| { | |
|    switch (type) { | |
|       case TAG_Byte  : n->cur += 1; break; | |
|       case TAG_Short : n->cur += 2; break; | |
|       case TAG_Int   : n->cur += 4; break; | |
|       case TAG_Long  : n->cur += 8; break; | |
|       case TAG_Float : n->cur += 4; break; | |
|       case TAG_Double: n->cur += 8; break; | |
|       case TAG_Byte_Array: n->cur += 4 + 1*nbt_parse_uint32(n->cur); break; | |
|       case TAG_Int_Array : n->cur += 4 + 4*nbt_parse_uint32(n->cur); break; | |
|       case TAG_String    : n->cur += 2 + (n->cur[0]*256 + n->cur[1]); break; | |
|       case TAG_List      : { | |
|          unsigned char list_type = *n->cur++; | |
|          unsigned int list_len = nbt_parse_uint32(n->cur); | |
|          unsigned int i; | |
|          n->cur += 4; // list_len | |
|          for (i=0; i < list_len; ++i) | |
|             nbt_skip_raw(n, list_type); | |
|          break; | |
|       } | |
|       case TAG_Compound : { | |
|          while (*n->cur != TAG_End) | |
|             nbt_skip(n); | |
|          nbt_skip(n); // skip the TAG_end | |
|          break; | |
|       } | |
|    } | |
|    assert(n->cur <= n->buffer_end); | |
| } | |
| 
 | |
| static void nbt_skip(nbt *n) | |
| { | |
|    unsigned char type = *n->cur++; | |
|    if (type == TAG_End) | |
|       return; | |
|    // skip name | |
|    n->cur += (n->cur[0]*256 + n->cur[1]) + 2; | |
|    nbt_skip_raw(n, type); | |
| } | |
| 
 | |
| // byteswap | |
| static void nbt_swap(unsigned char *ptr, int len) | |
| { | |
|    int i; | |
|    for (i=0; i < (len>>1); ++i) { | |
|       unsigned char t = ptr[i]; | |
|       ptr[i] = ptr[len-1-i]; | |
|       ptr[len-1-i] = t; | |
|    } | |
| } | |
| 
 | |
| // pass in the expected type, fail if doesn't match | |
| // returns a pointer to the data, byteswapped if appropriate | |
| static void *nbt_get_fromlist(nbt *n, unsigned char type, int *len) | |
| { | |
|    unsigned char *ptr; | |
|    assert(type != TAG_Compound); | |
|    assert(type != TAG_List); // we could support getting lists of primitives as if they were arrays, but eh | |
|    if (len) *len = 1; | |
|    ptr = n->cur; | |
|    switch (type) { | |
|       case TAG_Byte  : break; | |
| 
 | |
|       case TAG_Short : nbt_swap(ptr, 2); break; | |
|       case TAG_Int   : nbt_swap(ptr, 4); break; | |
|       case TAG_Long  : nbt_swap(ptr, 8); break; | |
|       case TAG_Float : nbt_swap(ptr, 4); break; | |
|       case TAG_Double: nbt_swap(ptr, 8); break; | |
| 
 | |
|       case TAG_Byte_Array: | |
|          *len = nbt_parse_uint32(ptr); | |
|          ptr += 4; | |
|          break; | |
|       case TAG_Int_Array: { | |
|          int i; | |
|          *len = nbt_parse_uint32(ptr); | |
|          ptr += 4; | |
|          for (i=0; i < *len; ++i) | |
|             nbt_swap(ptr + 4*i, 4); | |
|          break; | |
|       } | |
| 
 | |
|       default: assert(0); // unhandled case | |
|    } | |
|    nbt_skip_raw(n, type); | |
|    return ptr; | |
| } | |
| 
 | |
| static void *nbt_get(nbt *n, unsigned char type, int *len) | |
| { | |
|    assert(n->cur[0] == type); | |
|    n->cur += 3 + (n->cur[1]*256+n->cur[2]); | |
|    return nbt_get_fromlist(n, type, len); | |
| } | |
| 
 | |
| static void nbt_begin_compound(nbt *n) // start a compound | |
| { | |
|    assert(*n->cur == TAG_Compound); | |
|    // skip header | |
|    n->cur += 3 + (n->cur[1]*256 + n->cur[2]); | |
|    ++n->nesting; | |
| } | |
| 
 | |
| static void nbt_begin_compound_in_list(nbt *n) // start a compound | |
| { | |
|    ++n->nesting; | |
| } | |
| 
 | |
| static void nbt_end_compound(nbt *n) // end a compound | |
| { | |
|    assert(*n->cur == TAG_End); | |
|    assert(n->nesting != 0); | |
|    ++n->cur; | |
|    --n->nesting;    | |
| } | |
| 
 | |
| // @TODO no interface to get lists from lists | |
| static int nbt_begin_list(nbt *n, unsigned char type) | |
| { | |
|    uint32 len; | |
|    unsigned char *ptr; | |
| 
 | |
|    ptr = n->cur + 3 + (n->cur[1]*256 + n->cur[2]); | |
|    if (ptr[0] != type) | |
|       return -1; | |
|    n->cur = ptr; | |
|    len = nbt_parse_uint32(n->cur+1); | |
|    assert(n->cur[0] == type); | |
|    // @TODO keep a stack with the count to make sure they do it right | |
|    ++n->nesting; | |
|    n->cur += 5; | |
|    return (int) len; | |
| } | |
| 
 | |
| static void nbt_end_list(nbt *n) | |
| { | |
|    --n->nesting; | |
| } | |
| 
 | |
| // raw_block chunk is 16x256x16x4 = 2^(4+8+4+2) = 256KB | |
| // | |
| // if we want to process 64x64x256 at a time, that will be: | |
| //    4*4*256KB => 4MB per area in raw_block | |
| // | |
| // (plus we maybe need to decode adjacent regions) | |
|  | |
| 
 | |
| #ifdef FAST_CHUNK | |
| typedef fast_chunk parse_chunk; | |
| #else | |
| typedef chunk parse_chunk; | |
| #endif | |
|  | |
| static parse_chunk *minecraft_chunk_parse(unsigned char *data, size_t len) | |
| { | |
|    char *s; | |
|    parse_chunk *c = NULL; | |
| 
 | |
|    nbt n_store, *n = &n_store; | |
|    n->buffer_start = data; | |
|    n->buffer_end   = data + len; | |
|    n->cur = n->buffer_start; | |
|    n->nesting = 0; | |
| 
 | |
|    nbt_begin_compound(n); | |
|    while ((s = nbt_peek(n)) != NULL) { | |
|       if (!strcmp(s, "Level")) { | |
|          int *height; | |
|          c = malloc(sizeof(*c)); | |
|          #ifdef FAST_CHUNK | |
|          memset(c, 0, sizeof(*c)); | |
|          c->pointer_to_free = data; | |
|          #else | |
|          c->rb[15][15][255].block = 0; | |
|          #endif | |
|          c->max_y = 0; | |
| 
 | |
|          nbt_begin_compound(n); | |
|          while ((s = nbt_peek(n)) != NULL) { | |
|             if (!strcmp(s, "xPos")) | |
|                c->xpos = *(int *) nbt_get(n, TAG_Int, 0); | |
|             else if (!strcmp(s, "zPos")) | |
|                c->zpos = *(int *) nbt_get(n, TAG_Int, 0); | |
|             else if (!strcmp(s, "Sections")) { | |
|                int count = nbt_begin_list(n, TAG_Compound), i; | |
|                if (count == -1) { | |
|                   // this not-a-list case happens in The End and I'm not sure | |
|                   // what it means... possibly one of those silly encodings | |
|                   // where it's not encoded as a list if there's only one? | |
|                   // not worth figuring out | |
|                   nbt_skip(n); | |
|                   count = -1; | |
|                } | |
|                for (i=0; i < count; ++i) { | |
|                   int yi, len; | |
|                   uint8 *light = NULL, *blocks = NULL, *data = NULL, *skylight = NULL; | |
|                   nbt_begin_compound_in_list(n); | |
|                   while ((s = nbt_peek(n)) != NULL) { | |
|                      if (!strcmp(s, "Y")) | |
|                         yi = * (uint8 *) nbt_get(n, TAG_Byte, 0); | |
|                      else if (!strcmp(s, "BlockLight")) { | |
|                         light = nbt_get(n, TAG_Byte_Array, &len); | |
|                         assert(len == 2048); | |
|                      } else if (!strcmp(s, "Blocks")) { | |
|                         blocks = nbt_get(n, TAG_Byte_Array, &len); | |
|                         assert(len == 4096); | |
|                      } else if (!strcmp(s, "Data")) { | |
|                         data = nbt_get(n, TAG_Byte_Array, &len); | |
|                         assert(len == 2048); | |
|                      } else if (!strcmp(s, "SkyLight")) { | |
|                         skylight = nbt_get(n, TAG_Byte_Array, &len); | |
|                         assert(len == 2048); | |
|                      } | |
|                   } | |
|                   nbt_end_compound(n); | |
| 
 | |
|                   assert(yi < 16); | |
| 
 | |
|                   #ifndef FAST_CHUNK | |
|  | |
|                   // clear data below current max_y | |
|                   { | |
|                      int x,z; | |
|                      while (c->max_y < yi*16) { | |
|                         for (x=0; x < 16; ++x) | |
|                            for (z=0; z < 16; ++z) | |
|                               c->rb[z][x][c->max_y].block = 0; | |
|                         ++c->max_y; | |
|                      } | |
|                   } | |
| 
 | |
|                   // now assemble the data | |
|                   { | |
|                      int x,y,z, o2=0,o4=0; | |
|                      for (y=0; y < 16; ++y) { | |
|                         for (z=0; z < 16; ++z) { | |
|                            for (x=0; x < 16; x += 2) { | |
|                               raw_block *rb = &c->rb[15-z][x][y + yi*16]; // 15-z because switching to z-up will require flipping an axis | |
|                               rb[0].block = blocks[o4]; | |
|                               rb[0].light = light[o2] & 15; | |
|                               rb[0].data  = data[o2] & 15; | |
|                               rb[0].skylight = skylight[o2] & 15; | |
| 
 | |
|                               rb[256].block = blocks[o4+1]; | |
|                               rb[256].light = light[o2] >> 4; | |
|                               rb[256].data  = data[o2] >> 4; | |
|                               rb[256].skylight = skylight[o2] >> 4; | |
| 
 | |
|                               o2 += 1; | |
|                               o4 += 2; | |
|                            } | |
|                         } | |
|                      } | |
|                      c->max_y += 16; | |
|                   } | |
|                   #else | |
|                   c->blockdata[yi] = blocks; | |
|                   c->data     [yi] = data; | |
|                   c->light    [yi] = light; | |
|                   c->skylight [yi] = skylight; | |
|                   #endif | |
|                } | |
|                //nbt_end_list(n); | |
|             } else if (!strcmp(s, "HeightMap")) { | |
|                height = nbt_get(n, TAG_Int_Array, &len); | |
|                assert(len == 256); | |
|             } else | |
|                nbt_skip(n); | |
|          } | |
|          nbt_end_compound(n); | |
| 
 | |
|       } else | |
|          nbt_skip(n); | |
|    } | |
|    nbt_end_compound(n); | |
|    assert(n->cur == n->buffer_end); | |
|    return c; | |
| } | |
| 
 | |
| #define MAX_DECODED_CHUNK_X  64 | |
| #define MAX_DECODED_CHUNK_Z  64 | |
|  | |
| typedef struct | |
| { | |
|    int cx,cz; | |
|    fast_chunk *fc; | |
|    int valid; | |
| } decoded_buffer; | |
| 
 | |
| static decoded_buffer decoded_buffers[MAX_DECODED_CHUNK_Z][MAX_DECODED_CHUNK_X]; | |
| void lock_chunk_get_mutex(void); | |
| void unlock_chunk_get_mutex(void); | |
| 
 | |
| #ifdef FAST_CHUNK | |
| fast_chunk *get_decoded_fastchunk_uncached(int chunk_x, int chunk_z) | |
| { | |
|    unsigned char *decoded; | |
|    compressed_chunk *cc; | |
|    int inlen; | |
|    int len; | |
|    fast_chunk *fc; | |
| 
 | |
|    lock_chunk_get_mutex(); | |
|    cc = get_compressed_chunk(chunk_x, chunk_z); | |
|    if (cc->len != 0) | |
|       ++cc->refcount; | |
|    unlock_chunk_get_mutex(); | |
| 
 | |
|    if (cc->len == 0) | |
|       return NULL; | |
| 
 | |
|    assert(cc != NULL); | |
| 
 | |
|    assert(cc->data[4] == 2); | |
| 
 | |
|    inlen = nbt_parse_uint32(cc->data); | |
|    decoded = stbi_zlib_decode_malloc_guesssize(cc->data+5, inlen, inlen*3, &len); | |
|    assert(decoded != NULL); | |
|    assert(len != 0); | |
| 
 | |
|    lock_chunk_get_mutex(); | |
|    deref_compressed_chunk(cc); | |
|    unlock_chunk_get_mutex(); | |
| 
 | |
|    #ifdef FAST_CHUNK | |
|    fc = minecraft_chunk_parse(decoded, len); | |
|    #else | |
|    fc = NULL; | |
|    #endif | |
|    if (fc == NULL) | |
|       free(decoded); | |
|    return fc; | |
| } | |
| 
 | |
| 
 | |
| decoded_buffer *get_decoded_buffer(int chunk_x, int chunk_z) | |
| { | |
|    decoded_buffer *db = &decoded_buffers[chunk_z&(MAX_DECODED_CHUNK_Z-1)][chunk_x&(MAX_DECODED_CHUNK_X-1)]; | |
|    if (db->valid) { | |
|       if (db->cx == chunk_x && db->cz == chunk_z) | |
|          return db; | |
|       if (db->fc) { | |
|          free(db->fc->pointer_to_free); | |
|          free(db->fc); | |
|       } | |
|    } | |
| 
 | |
|    db->cx = chunk_x; | |
|    db->cz = chunk_z; | |
|    db->valid = 1; | |
|    db->fc = 0; | |
| 
 | |
|    { | |
|       db->fc = get_decoded_fastchunk_uncached(chunk_x, chunk_z); | |
|       return db; | |
|    } | |
| } | |
| 
 | |
| fast_chunk *get_decoded_fastchunk(int chunk_x, int chunk_z) | |
| { | |
|    decoded_buffer *db = get_decoded_buffer(chunk_x, chunk_z); | |
|    return db->fc; | |
| } | |
| #endif | |
|  | |
| #ifndef FAST_CHUNK | |
| chunk *get_decoded_chunk_raw(int chunk_x, int chunk_z) | |
| { | |
|    unsigned char *decoded; | |
|    compressed_chunk *cc = get_compressed_chunk(chunk_x, chunk_z); | |
|    assert(cc != NULL); | |
|    if (cc->len == 0) | |
|       return NULL; | |
|    else { | |
|       chunk *ch; | |
|       int inlen = nbt_parse_uint32(cc->data); | |
|       int len; | |
|       assert(cc->data[4] == 2); | |
|       decoded = stbi_zlib_decode_malloc_guesssize(cc->data+5, inlen, inlen*3, &len); | |
|       assert(decoded != NULL); | |
|       #ifdef FAST_CHUNK | |
|       ch = NULL; | |
|       #else | |
|       ch = minecraft_chunk_parse(decoded, len); | |
|       #endif | |
|       free(decoded); | |
|       return ch; | |
|    } | |
| } | |
| 
 | |
| static chunk *decoded_chunks[MAX_DECODED_CHUNK_Z][MAX_DECODED_CHUNK_X]; | |
| chunk *get_decoded_chunk(int chunk_x, int chunk_z) | |
| { | |
|    chunk *c = decoded_chunks[chunk_z&(MAX_DECODED_CHUNK_Z-1)][chunk_x&(MAX_DECODED_CHUNK_X-1)]; | |
|    if (c && c->xpos == chunk_x && c->zpos == chunk_z) | |
|       return c; | |
|    if (c) free(c); | |
|    c = get_decoded_chunk_raw(chunk_x, chunk_z); | |
|    decoded_chunks[chunk_z&(MAX_DECODED_CHUNK_Z-1)][chunk_x&(MAX_DECODED_CHUNK_X-1)] = c; | |
|    return c; | |
| } | |
| #endif
 | |
| 
 |