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							50 lines
						
					
					
						
							1.2 KiB
						
					
					
				| #ifndef INCLUDE_CAVEVIEW_H | |
| #define INCLUDE_CAVEVIEW_H | |
|  | |
| #include "stb.h" | |
|  | |
| #include "stb_voxel_render.h" | |
|  | |
| typedef struct | |
| { | |
|    int cx,cy; | |
| 
 | |
|    stbvox_mesh_maker mm; | |
| 
 | |
|    uint8 *build_buffer; | |
|    uint8 *face_buffer; | |
| 
 | |
|    int num_quads; | |
|    float transform[3][3]; | |
|    float bounds[2][3]; | |
| 
 | |
|    uint8 sv_blocktype[34][34][18]; | |
|    uint8 sv_lighting [34][34][18]; | |
| } raw_mesh; | |
| 
 | |
| // a 3D checkerboard of empty,solid would be: 32x32x255x6/2 ~= 800000 | |
| // an all-leaf qchunk would be: 32 x 32 x 255 x 6 ~= 1,600,000 | |
|  | |
| #define BUILD_QUAD_MAX     400000 | |
| #define BUILD_BUFFER_SIZE  (4*4*BUILD_QUAD_MAX) // 4 bytes per vertex, 4 vertices per quad | |
| #define FACE_BUFFER_SIZE   (  4*BUILD_QUAD_MAX) // 4 bytes per quad | |
|  | |
| 
 | |
| extern void mesh_init(void); | |
| extern void render_init(void); | |
| extern void world_init(void); | |
| extern void ods(char *fmt, ...); // output debug string | |
| extern void reset_cache_size(int size); | |
| 
 | |
| 
 | |
| extern void render_caves(float pos[3]); | |
| 
 | |
| 
 | |
| #include "cave_parse.h"  // fast_chunk | |
|  | |
| extern fast_chunk *get_converted_fastchunk(int chunk_x, int chunk_y); | |
| extern void build_chunk(int chunk_x, int chunk_y, fast_chunk *fc_table[4][4], raw_mesh *rm); | |
| extern void reset_cache_size(int size); | |
| extern void deref_fastchunk(fast_chunk *fc); | |
| 
 | |
| #endif |