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@ -1,4 +1,4 @@ |
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// stb_voxel_render.h - v0.86 - Sean Barrett, 2015 - public domain
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// stb_voxel_render.h - v0.87 - Sean Barrett, 2015 - public domain
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//
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// This library helps render large-scale "voxel" worlds for games,
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// in this case, one with blocks that can have textures and that
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@ -192,6 +192,7 @@ |
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//
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// VERSION HISTORY
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//
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// 0.87 (2019-02-25) fix warning
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// 0.86 (2019-02-07) fix typos in comments
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// 0.85 (2017-03-03) add block_selector (by guitarfreak)
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// 0.84 (2016-04-02) fix GLSL syntax error on glModelView path
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