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@ -1,4 +1,4 @@ |
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// stb_textedit.h - v1.5 - public domain - Sean Barrett
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// stb_textedit.h - v1.6 - public domain - Sean Barrett
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// Development of this library was sponsored by RAD Game Tools
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//
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// This C header file implements the guts of a multi-line text-editing
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@ -24,12 +24,14 @@ |
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//
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// DEPENDENCIES
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//
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// Uses the C runtime function 'memmove'. Uses no other functions.
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// Performs no runtime allocations.
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// Uses the C runtime function 'memmove', which you can override
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// by defining STB_TEXTEDIT_memmove before the implementation.
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// Uses no other functions. Performs no runtime allocations.
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//
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//
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// VERSION HISTORY
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//
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// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
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// 1.5 (2014-09-10) add support for secondary keys for OS X
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// 1.4 (2014-08-17) fix signed/unsigned warnings
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// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
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@ -45,6 +47,7 @@ |
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// Ulf Winklemann: move-by-word in 1.1
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// Scott Graham: mouse selection bugfix in 1.3
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// Fabian Giesen: secondary key inputs in 1.5
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// Martins Mozeiko: STB_TEXTEDIT_memmove
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//
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// USAGE
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//
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@ -358,9 +361,9 @@ typedef struct |
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// included just the "header" portion
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#ifdef STB_TEXTEDIT_IMPLEMENTATION |
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#ifndef STBTE_memmove |
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#ifndef STB_TEXTEDIT_memmove |
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#include <string.h> |
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#define STBTE_memmove memmove |
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#define STB_TEXTEDIT_memmove memmove |
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#endif |
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@ -1041,13 +1044,13 @@ static void stb_textedit_discard_undo(StbUndoState *state) |
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int n = state->undo_rec[0].insert_length, i; |
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// delete n characters from all other records
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state->undo_char_point = state->undo_char_point - (short) n; // vsnet05
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STBTE_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE))); |
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STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE))); |
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for (i=0; i < state->undo_point; ++i) |
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if (state->undo_rec[i].char_storage >= 0) |
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state->undo_rec[i].char_storage = state->undo_rec[i].char_storage - (short) n; // vsnet05 // @OPTIMIZE: get rid of char_storage and infer it
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} |
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--state->undo_point; |
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STBTE_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0]))); |
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STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0]))); |
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} |
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} |
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@ -1065,13 +1068,13 @@ static void stb_textedit_discard_redo(StbUndoState *state) |
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int n = state->undo_rec[k].insert_length, i; |
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// delete n characters from all other records
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state->redo_char_point = state->redo_char_point + (short) n; // vsnet05
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STBTE_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE))); |
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STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE))); |
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for (i=state->redo_point; i < k; ++i) |
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if (state->undo_rec[i].char_storage >= 0) |
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state->undo_rec[i].char_storage = state->undo_rec[i].char_storage + (short) n; // vsnet05
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} |
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++state->redo_point; |
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STBTE_memmove(state->undo_rec + state->redo_point-1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0]))); |
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STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point-1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0]))); |
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} |
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} |
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