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@ -30,8 +30,8 @@ |
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#define STB_DXT_DITHER 1 // use dithering. dubious win. never use for normal maps and the like!
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#define STB_DXT_HIGHQUAL 2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
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void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int alpha, int mode); |
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void stb_compress_bc5_block_rg88(unsigned char *dest, const unsigned char *src, int mode); |
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void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode); |
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void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src_rg_two_byte_per_pixel, int mode); |
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#define STB_COMPRESS_DXT_BLOCK |
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#ifdef STB_DXT_IMPLEMENTATION |
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@ -626,7 +626,7 @@ void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int a |
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stb__CompressColorBlock(dest,(unsigned char*) src,mode); |
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} |
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void stb_compress_bc5_block_rg88(unsigned char *dest, const unsigned char *src) |
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void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src) |
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{ |
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stb__CompressAlphaBlock(dest,(unsigned char*) src,2); |
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stb__CompressAlphaBlock(dest + 8,(unsigned char*) src+1,2); |
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