..
vulkan
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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imgui_impl_allegro5.cpp
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
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imgui_impl_allegro5.h
Backends: Allegro5: Update to use io.AddEventKey() will full key map ( #2625 , #4858 )
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imgui_impl_android.cpp
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
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imgui_impl_android.h
Backends: Android: Added support for io.AddMouseSourceEvent(). ( #6315 , #6318 , #2702 , #4921 )
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imgui_impl_dx9.cpp
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). ( #6334 )
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imgui_impl_dx9.h
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
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imgui_impl_dx10.cpp
Backends: DX10: Fixed typo in previous commit.
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imgui_impl_dx10.h
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
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imgui_impl_dx11.cpp
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). ( #6334 )
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imgui_impl_dx11.h
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
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imgui_impl_dx12.cpp
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). ( #6334 )
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imgui_impl_dx12.h
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
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imgui_impl_glfw.cpp
Merge branch 'master' into docking
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imgui_impl_glfw.h
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
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imgui_impl_glut.cpp
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
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imgui_impl_glut.h
Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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imgui_impl_metal.h
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
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imgui_impl_metal.mm
Merge branch 'master' into docking
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imgui_impl_opengl2.cpp
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). ( #6334 )
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imgui_impl_opengl2.h
Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . ( #4821 , #2778 )
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imgui_impl_opengl3.cpp
Merge branch 'master' into docking
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imgui_impl_opengl3.h
Merge branch 'master' into docking
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imgui_impl_opengl3_loader.h
Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. ( #6333 )
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imgui_impl_osx.h
Merge branch 'master' into docking
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imgui_impl_osx.mm
Merge branch 'master' into docking
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imgui_impl_sdl2.cpp
Backends: SDL2/SDL3: Update monitor list when receiving a display event. ( #6348 )
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imgui_impl_sdl2.h
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
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imgui_impl_sdl3.cpp
Backends: SDL3: Fix backend in docking/multi-viewports branch. ( #6483 )
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imgui_impl_sdl3.h
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
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imgui_impl_sdlrenderer2.cpp
Merge branch 'master' into docking
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imgui_impl_sdlrenderer2.h
Merge branch 'master' into docking
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imgui_impl_sdlrenderer3.cpp
Merge branch 'master' into docking
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imgui_impl_sdlrenderer3.h
Merge branch 'master' into docking
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imgui_impl_vulkan.cpp
Backends: Vulkan: Amends for docking branch. ( #5446 , #5037 )
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imgui_impl_vulkan.h
Merge branch 'master' into docking
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imgui_impl_wgpu.cpp
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
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imgui_impl_wgpu.h
Merge misc changes from docking branch to reduce small drift.
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imgui_impl_win32.cpp
Backends: Win32: Added support for updating ParentViewportID after viewport creation.
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imgui_impl_win32.h
Merge branch 'master' into docking
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