Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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omar 72b7f48870 Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments ago%!(EXTRA string=7 years)
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Makefile Makefile: updated sdl_opengl3_example with all changes from #885. ago%!(EXTRA string=7 years)
README.md Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463) ago%!(EXTRA string=9 years)
build_win32.bat Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. ago%!(EXTRA string=7 years)
imgui_impl_sdl_gl3.cpp Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments ago%!(EXTRA string=7 years)
imgui_impl_sdl_gl3.h Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). ago%!(EXTRA string=7 years)
main.cpp Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks ago%!(EXTRA string=7 years)
sdl_opengl3_example.vcxproj Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. ago%!(EXTRA string=7 years)
sdl_opengl3_example.vcxproj.filters Examples: SDL: Added .vcproj files. ago%!(EXTRA string=7 years)

README.md

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I ..\.. /I ..\libs\gl3w /I %SDL2DIR%\include main.cpp imgui_impl_sdl_gl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /link /libpath:%SDL2DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl -o sdl2example
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation -o sdl2example