Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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omar 54fca1d1b8 Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94) (#1733, ~#1731) + assert ago%!(EXTRA string=7 years)
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build_win32.bat Examples: Fixed msvc batch files from warning. ago%!(EXTRA string=10 years)
directx10_example.vcxproj Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) ago%!(EXTRA string=7 years)
directx10_example.vcxproj.filters Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) ago%!(EXTRA string=7 years)
imgui_impl_dx10.cpp Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94) (#1733, ~#1731) + assert ago%!(EXTRA string=7 years)
imgui_impl_dx10.h Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ago%!(EXTRA string=7 years)
main.cpp Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) ago%!(EXTRA string=7 years)