Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
 
 
 
Warren Moore b4488d4f48 Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133) ago%!(EXTRA string=7 years)
..
Shared Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. ago%!(EXTRA string=7 years)
example_apple_metal.xcodeproj Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133) ago%!(EXTRA string=7 years)
iOS Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873) ago%!(EXTRA string=7 years)
macOS Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873) ago%!(EXTRA string=7 years)
README.md Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx ago%!(EXTRA string=7 years)

README.md

iOS / OSX Metal example

Introduction

This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9.

(NB: you may still want to use GLFW or SDL which will also support Windows, Linux along with OSX.)