Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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unknown cf48e28932 Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798 ago%!(EXTRA string=8 years)
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Makefile Examples: SDL+GL3: Fixed old comments (#1229) ago%!(EXTRA string=8 years)
README.md Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463) ago%!(EXTRA string=10 years)
build_win32.bat Examples: SDL2: Tweaked batch files for Win32. ago%!(EXTRA string=8 years)
imgui_impl_sdl_gl3.cpp Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798 ago%!(EXTRA string=8 years)
imgui_impl_sdl_gl3.h Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one ago%!(EXTRA string=9 years)
main.cpp Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS ago%!(EXTRA string=8 years)

README.md

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I ..\.. /I ..\libs\gl3w /I %SDL2DIR%\include main.cpp imgui_impl_sdl_gl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /link /libpath:%SDL2DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl -o sdl2example
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. -I ../libs/gl3w main.cpp imgui_impl_sdl_gl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation -o sdl2example