Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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unknown cf48e28932 Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798 ago%!(EXTRA string=8 years)
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README.md update cmdline syntax in windows compilation ago%!(EXTRA string=9 years)
build_win32.bat Examples: SDL2: Tweaked batch files for Win32. ago%!(EXTRA string=8 years)
imgui_impl_sdl.cpp Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798 ago%!(EXTRA string=8 years)
imgui_impl_sdl.h Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) ago%!(EXTRA string=9 years)
main.cpp Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS ago%!(EXTRA string=8 years)

README.md

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I %SDL2DIR%\include /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -o sdl2example
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -o sdl2example